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Mod Request: transport items


jokerrabit
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in primitive cultures when natives needed to move they would take sticks made from saplings (the bamboo could be used for this as well) roughly as tall or a bit taller than they are, lash them together with skins grass mats and woven blankets. so they can put all their stuff on top, then drag them behind themselves. native-american-family-moving-their-possessions-using-a-travois-and-AF1MTM.thumb.jpg.ed3d842a45628d1e8ebdb2f04a1863b8.jpgnative-american-village-on-the-move-using-horses-pulling-loads-on-AD98CY.thumb.jpg.af5e7ea6302a744ee25c21c8bb42c139.jpg

this mod would supply us with a way to move and take more stuff at a time. it would supply us with grass mats to put over dirt floors to keep the grass from growing.  to hang over doorways before we have doors and give us a use for grass rope. the mats can be stitched together to create a sort of bag that can be used for keeping large amounts of grain or as a sleeping bag (will require a bone needle and flax). also bone could be used to make needles, fishing hooks, spear points attached with resin and twine made from ether grass, cedar tree bark or animal sinew. bone is also used to make molds for making jewelry and used as jewelry and other decoration.grass, cedar tree bark or animal sinew would all be useful items along with hemp for weaving baskets, blankets and making clothing. also it would be helpful of we could sell baskets filled with vegetables and grains to the traders. baskets could also be used to make traps to catch and transport rabbits and chickens. this would give a use for the first or any basket we make. another type of spear point is made from sticking sharpened green saplings in the fire to harden them. therefore  torches would have to be made by wrapping grass and resin, oil (could be vegetable oil) or tar. also sleeping with a torch or sword in your hand don't seem right at least not in a bed. these are just some ideas and would add a lot of useful tech to the game. I can't code but I can help a bit with the CGI aspect in needed.7b9f08e3960fdbf836ae6458c959c203.thumb.jpg.211a570343789c1473ccf6227d2f3484.jpg462948140_cedargathering.thumb.jpg.719e0d51297d9afbdd2fb90b0510e87e.jpgBone-awls-from-the-Chatelperronian-layers-of-the-Grotte-du-Renne-at-Arcy-sur-Cure-France_Q320.jpg.5db33737ffe0575ed721ef1e94d290b1.jpg

Edited by jokerrabit
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There could be an alternative, or possible technology upgrade, that being carts. We have windmills and helvehammers, and there's talk of entering the steam age; but so far, no actual wheels.

"Carts have been mentioned in literature as far back as the second millennium B.C." - https://en.wikipedia.org/wiki/Cart

I don't think this should even be a mod; both of these should be suggested for the base game.

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On 12/6/2020 at 4:17 AM, jokerrabit said:

if carts are what you want the we will need a pack animal such a water buffalo and the carts can serve two functions. as transport and shelter like this

fd7f9ecce076c35520bab73b2ad145b5--conan-the-barbarian-the-barbarians.jpg

While pack animals would in fact be neat, there exist carts that have historically been pulled by a single individual. The size of the carts towed behind some traders might be on the big side; A cart that is man portable might be better suited to two or so containers (chests or storage pots). Also, I bet the bighorn sheep could pull a bit more than a man (or whatever species the player characters are - I haven't seen enough lore yet to know for sure what we are). Perhaps a cart holding 4-6 containers, per (domesticated) sheep pulling, with leads and yokes accommodating 2-6 sheep. 

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