Fredrik Blomquist Posted December 15, 2020 Report Share Posted December 15, 2020 I been thinking a little about the mushrooms, the fly agaric mushroom is pretty distinct in it´s looks, and anyone who lives where it grows knows it´s poisonous. It´s really easy to avoid it. It would be nice with other mushrooms that looks more similar to the eatable variants, like destroying angel. Guess you can still read the name of the mushroom in your inventory but it might make you want to check more carefully what you pick. Perhaps also a gyromitra that you need to parboil to make it eatable. Link to comment Share on other sites More sharing options...
Rendrassa Posted December 16, 2020 Report Share Posted December 16, 2020 BF and I made the mistake of thinking the fly agaric would be safe to eat once cooked. I hope to see more mushroom types, probably when alchemy is added to the game and they can have a purpose. Link to comment Share on other sites More sharing options...
Sengorn_Leopard Posted December 27, 2020 Report Share Posted December 27, 2020 I would like to also see mushroom cultivation. Perhaps some rarer species one could collect, same as some love to hunt down and collect rafflesia flowers. Link to comment Share on other sites More sharing options...
Fredrik Blomquist Posted December 27, 2020 Author Report Share Posted December 27, 2020 2 hours ago, Sengorn_Leopard said: I would like to also see mushroom cultivation. Perhaps some rarer species one could collect, same as some love to hunt down and collect rafflesia flowers. I´m not sure if i like that. In order to plant them you need to transfer the mycelium. You also need the right kind of soil. There is a reason mushroom planting is hard, and why it never been practised historically. The thing i like with Vintage story is the aim for realism that minecraft never gone for. Sure, in some ways you might have to turn from realism, but this don´t feel like this an area where it´s needed. Link to comment Share on other sites More sharing options...
Sengorn_Leopard Posted December 27, 2020 Report Share Posted December 27, 2020 Mushrooms have been cultivated as far back as 600 AD in china. I do believe realism isn't too big of a deal, we have magic gears and other distinct fantasy elements in the game already. I don't think it would be too much of a leap to simplify the mushroom growing process for the game by having lighting conditions and letting one transplant a mycelium infused dirt block. All of the "realistic" game features are already extremely over simplified. 3 Link to comment Share on other sites More sharing options...
Fredrik Blomquist Posted December 27, 2020 Author Report Share Posted December 27, 2020 Sure, "realism" is of course always with moderation if the game should be playable. Still, i was taken by the knapping of stone tools, the pottery mechanics and the smelting of alloys when i started playing this game. I would feel sad if they moved away from that essential feeling. Link to comment Share on other sites More sharing options...
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