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Prospecting pickaxe with extension for archaeological research


RobinHood

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Prospecting Pickaxe also for archaeological research? You could use it to explore hidden (covered with soil) ruins and later, if we have maybe this in the game also abandon catacombs, cemeteries in the game. Or a similar arch-pickaxe ;)

Edited by RobinHood
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I like this idea, and it can be used to really expand the story. It would be interesting to get distracted from an iron or salt hunt, to discover a ruined city, and maybe get clues as to what happened to the people? At the same time, is the world going to be empty forever or will there be villages?

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