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Improved Poultice Mod


Dythanos
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IMPROVED POULTICE MOD

BY DYTHANOS

 

Welcome to my first ever published mod! [be gentle] This mod serves to add much needed features to both the single player and multiplayer experience by tweaking the current poultice item and adding a class that uses them more effectively.

Poultices in this mod will now be usable on other entities allowing you to heal wounded animals and other players. (or even drifters if you are feeling cheeky!) I have also lengthened the time it takes to apply poultices (much less so for linen poultices, which are now called bandages) and improved their basic healing amounts. For example: Reed Horsetail Poultices now heal 3hp but take 1.75 seconds to apply and a Linen Honey Sulfur Bandage heals 8hp and takes 1 sec to apply. To heal yourself with this mod, press and hold the RMB while not targeting another entity. To use on another entity, you must be near that entity and press and hold the RMB. For use on another entity, you do not have to keep the reticle on the target, but you must stay relatively close by or you will not complete the healing.

This mod also adds the Medicine Man class, a village wise man that communes with nature and is highly effective at using poultices on themselves or others. He lacks the youth to fight in melee and is too set in his ways to learn new technologies, but even with these weaknesses, they will be a welcome addition to any village.

 

 

 

If you experience any bugs with this mod, please let me know below.

 

improvedpoulticemod_v1.0.0.zip

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  • 1 year later...

Hey, I attempted to test this mod on v1.16.5 (Stable) and the game crashed out both attempts.
Is this mod compatible with 1.16.5?

I've just noticed as I'm writing this that it's tagged for 1.14.8.
With that in mind I'll ask, reckon you can bring it forward to 1.16.5 without much faff?

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