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Posted

Basically work like lore fragments which unlock nice/useful items into your survival handbook that would allow you to craft otherwise uncraftable items.

Give you more of an incentive to go exploring while adding the potential to make new items which would be overpowered in the early game but balanced later on.

Posted

Potential for Ability Fragments as well. Reading them unlocks a new ability which will enhance your game somewhat.

Maybe you might find a spell which allows you to fly at the cost of stability. Maybe a new smithing technique. New Character trait.

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