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Game crash recipes


Bearghyl

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Game is crashing if trying show the usages of beewax in handbook. And other (Most clothing) recipes are not shown.

Crash report after klicking beewax. That happens all the time I want watch them.

 

Running on 64 bit Windows with 32 GB RAM 
Version: v1.16.0-rc.2 (Unstable)24.12.2021 23:01:36: Critical error occurred
System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs.
   bei Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStatesNative(IWorldAccessor world, ItemSlot inslot)
   bei Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionState(IWorldAccessor world, ItemSlot inslot, EnumTransitionType type)
   bei Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt)
   bei Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean origRotate, Boolean showStackSize)
   bei Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements(Single deltaTime, Double renderX, Double renderY)
   bei Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements(Single deltaTime)
   bei Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
   bei Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
   bei Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime)
   bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
   bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
   bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
   bei _5rK68z4zO6ZtOnREI6Wct3pYbkC._sbMem473afyF82eT334lJcdx41V(Single )
   bei _PuKBwb2YQxaUdwlWxyXRKOwICqr._ubtbUVTjNuE6AW4mzVWY6Klqs5o(Single )
   bei _PuKBwb2YQxaUdwlWxyXRKOwICqr._rj6nHD88bMckXVEoviGrcoyCiX0(Single )
   bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
   bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
   bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
   bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
   bei _pWlgBtX1JQ0IUb0T431gJ7mJsrA._HgBKySkookvS1JiAS1FdTuTNPSh(_jimbtY1R9SadUPoEBydPYAqC4EA , String[] )
   bei _SQTze0EPs71IWcpty8cUbgnexKg._HgBKySkookvS1JiAS1FdTuTNPSh(ThreadStart )
-------------------------------
 

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This is also happening to me.

Running on 64 bit Windows with 16 GB RAM 
Version: v1.16.0-rc.2 (Unstable)12/25/2021 1:26:53 PM: Critical error occurred
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStatesNative(IWorldAccessor world, ItemSlot inslot)
   at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionState(IWorldAccessor world, ItemSlot inslot, EnumTransitionType type)
   at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt)
   at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean origRotate, Boolean showStackSize)
   at Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements(Single deltaTime, Double renderX, Double renderY)
   at Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements(Single deltaTime)
   at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
   at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
   at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime)
   at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
   at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
   at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
   at _5rK68z4zO6ZtOnREI6Wct3pYbkC._sbMem473afyF82eT334lJcdx41V(Single )
   at _PuKBwb2YQxaUdwlWxyXRKOwICqr._ubtbUVTjNuE6AW4mzVWY6Klqs5o(Single )
   at _PuKBwb2YQxaUdwlWxyXRKOwICqr._rj6nHD88bMckXVEoviGrcoyCiX0(Single )
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:line 479
   at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:line 454
   at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\VintageStory\opentk\src\OpenTK\GameWindow.cs:line 375
   at _pWlgBtX1JQ0IUb0T431gJ7mJsrA._HgBKySkookvS1JiAS1FdTuTNPSh(_jimbtY1R9SadUPoEBydPYAqC4EA , String[] )
   at _SQTze0EPs71IWcpty8cUbgnexKg._HgBKySkookvS1JiAS1FdTuTNPSh(ThreadStart )
-------------------------------

Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 12/17/2021 3:10:37 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2031197943922000226, type 5
Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0

Problem signature:
P1: Vintagestory.exe
P2: 1.15.10.0
P3: 10.0.19043.2.0.0
P4: 
P5: 
P6: 
P7: 
P8: 
P9: 
P10: 

Attached files:
\\?\C:\Users\Melinda\AppData\Local\Temp\RDRFCDA.tmp\empty.txt
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFCFA.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFD1A.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFD95.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFDA6.tmp.txt

These files may be available here:


Analysis symbol: 
Rechecking for solution: 0
Report Id: ca9b9dbe-26b9-4070-822d-25b3f73ab198
Report Status: 268435456
Hashed bucket: 9abb75f1824b165bdc3043c4abf98162
Cab Guid: 0 }
--------------
{ TimeGenerated = 11/13/2021 7:43:25 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1184350925928560925, type 5
Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0

Problem signature:
P1: Vintagestory.exe
P2: 1.15.9.0
P3: 10.0.19043.2.0.0
P4: 
P5: 
P6: 
P7: 
P8: 
P9: 
P10: 

Attached files:
\\?\C:\Users\Melinda\AppData\Local\Temp\RDR77DD.tmp\empty.txt
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER77FD.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER780E.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER782B.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER784B.tmp.txt

These files may be available here:


Analysis symbol: 
Rechecking for solution: 0
Report Id: 7d228bb5-0ff2-4d68-8261-0e13c231bf63
Report Status: 268435456
Hashed bucket: c2c985ff2ae211a1c06fa8e46560791d
Cab Guid: 0 }

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on Manjaro Linux

 

7:36:43 [Client Fatal] Version: v1.16.0-rc.3 (Unstable)29.12.2021 17:36:43: Critical error occurred
System.IndexOutOfRangeException: Index was outside the bounds of the array.
  at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStatesNative (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot) [0x0021e] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStates (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionState (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot, Vintagestory.API.Common.EnumTransitionType type) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo (Vintagestory.Client.NoObf.ClientMain game, Vintagestory.API.Common.ItemSlot inSlot, Vintagestory.API.Client.EnumItemRenderTarget target, System.Single dt) [0x0029d] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean origRotate, System.Boolean showStackSize) [0x00007] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean rotate, System.Boolean showStacksize) [0x00000] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements (System.Single deltaTime, System.Double renderX, System.Double renderY) [0x0016c] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements (System.Single deltaTime) [0x000ca] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.API.Client.GuiComposer.Render (System.Single deltaTime) [0x000b7] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.API.Client.GuiDialog.OnRenderGUI (System.Single deltaTime) [0x0001c] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.GameContent.GuiDialogHandbook.OnRenderGUI (System.Single deltaTime) [0x0006a] in <cb0ed285770345d681f780c044df1871>:0
  at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI (System.Single deltaTime) [0x00034] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.API.Client.DummyRenderer.OnRenderFrame (System.Single deltaTime, Vintagestory.API.Client.EnumRenderStage stage) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0
  at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00072] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00028] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer (System.Single dt) [0x0005a] in <07eefe929b6c44938679587a6343dafb>:0
  at _x2sphGvaQHYRL58iBmwDrxU4JDn._YW8xM33zLilYIiYmPz3LwkRyZnf (System.Single ) [0x0003e] in <07eefe929b6c44938679587a6343dafb>:0
  at _8d8bxAkSchxDthWdXGk9L7JzIAp._COZH04DCHcYdj7FJVekhdO7h2zW (System.Single ) [0x001c0] in <07eefe929b6c44938679587a6343dafb>:0
  at _8d8bxAkSchxDthWdXGk9L7JzIAp._NGLt2tlj0Kdb71xAZX2ab8OUsaY (System.Single ) [0x000cc] in <07eefe929b6c44938679587a6343dafb>:0
  at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <07eefe929b6c44938679587a6343dafb>:0
  at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs)
  at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at OpenTK.GameWindow.Run () [0x00000] in <90b019caed434e81aee7f93ee8c94ce2>:0
  at _Gqy4bfkYgCRmVM3rr5ctXVLZlMh._aoi1Mc6iTidbcOBRjahZfdoHVdN (_BNIaG9Y7PSPYLFpjzhV1OMF5mHh , System.String[] ) [0x003dc] in <adeecae931534389a0338f53e4065d5f>:0
  at _Gqy4bfkYgCRmVM3rr5ctXVLZlMh+_Ye33nC8igmEErPDcpEuas66F39v._PpBefcG4ikzFnj1qZk2JOtv0ASc () [0x00000] in <adeecae931534389a0338f53e4065d5f>:0
  at _0ynubLUTRXRju8HMEIDSQn5ni6F._aoi1Mc6iTidbcOBRjahZfdoHVdN (System.Threading.ThreadStart ) [0x00007] in <07eefe929b6c44938679587a6343dafb>:0
-------------------------------

 

Edited by Lucy Demoon
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Running on 64 bit Linux with 15 GB. 
Version: v1.16.0-rc.5 (Unstable)04.01.2022 22:59:53: Critical error occurred
System.MissingMethodException: Method not found: Vintagestory.API.Common.ItemStack Vintagestory.GameContent.BlockLiquidContainerBase.GetContent(Vintagestory.API.Common.IWorldAccessor,Vintagestory.API.Common.ItemStack)
  at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo (Vintagestory.Client.NoObf.ClientMain game, Vintagestory.API.Common.ItemSlot inSlot, Vintagestory.API.Client.EnumItemRenderTarget target, System.Single dt) [0x002d9] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean origRotate, System.Boolean showStackSize) [0x00007] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean rotate, System.Boolean showStacksize) [0x00000] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements (System.Single deltaTime, System.Double renderX, System.Double renderY) [0x0016c] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 
  at Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements (System.Single deltaTime) [0x000ca] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 
  at Vintagestory.API.Client.GuiComposer.Render (System.Single deltaTime) [0x000b7] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 
  at Vintagestory.API.Client.GuiDialog.OnRenderGUI (System.Single deltaTime) [0x0001c] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 
  at Vintagestory.GameContent.GuiDialogHandbook.OnRenderGUI (System.Single deltaTime) [0x0006a] in <795d6e5bd3a44329aefa59b4150f1676>:0 
  at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI (System.Single deltaTime) [0x00034] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.API.Client.DummyRenderer.OnRenderFrame (System.Single deltaTime, Vintagestory.API.Client.EnumRenderStage stage) [0x00000] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 
  at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00072] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00028] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer (System.Single dt) [0x0005a] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at _RpDe0Jt5dbuWGpUxAyvHOIbDBGg._tu5y7iPBPWTBAhlukeXpnCcwz6W (System.Single ) [0x0003e] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at _NLF4wmb6UPVLzv4DtU2r1ijDMNo._g5gGlJCvd5tg8L2OIzh5Cqwv60N (System.Single ) [0x001c0] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at _NLF4wmb6UPVLzv4DtU2r1ijDMNo._0gqbRXtZfqKlQCIZaKgLGM2FkhV (System.Single ) [0x000cc] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <7049c3df9a074960bd55cc1b3542fe22>:0 
  at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs)
  at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 
  at _nFNsDM20as86sGo44HbF6xxAkUD._UjMaM1bzP5Ozg5ilu06DMFIxPyO (_uhgd4BSf8z6N7PAibzFcq8c5IRD , System.String[] ) [0x003dc] in <9050e9c7e436458aa3aab3ab67251dd9>:0 
  at _nFNsDM20as86sGo44HbF6xxAkUD+_9fa32PiYBj1MOsEamt8ehKkifZt._zSAuQPDFZGNVXdssTK2g0zQtMED () [0x00000] in <9050e9c7e436458aa3aab3ab67251dd9>:0 
  at _Y4Bk3tLdFsgoJryQq19g4IoitkE._UjMaM1bzP5Ozg5ilu06DMFIxPyO (System.Threading.ThreadStart ) [0x00007] in <7049c3df9a074960bd55cc1b3542fe22>:0 
-------------------------------

lead glazing recipe

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