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Lucy Demoon

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Everything posted by Lucy Demoon

  1. is there a way to update all mods on server via command?
  2. you dont need it on arch only install it from pacman on Notebooks with an dedicatet gpu from nvidia you alwas switch to the nvidia card on all games. thats the reason why i switch my laptops bios setting to only use the graphics card from Nvidia and not both
  3. 1 question why flatpack and not from AUR? SteamOS3 is an Arch and without flatpak you can save much space than this flatpack monsters
  4. Game Version: v1.16.5 (Stable) Loaded Mods: backpackpackplus@1.0.3, bettercrates@1.4.1, extrachests@1.5.2, meteoricexpansion@1.1.1, MoreTorchHolders@1.0.0, OresAPlenty@2.2.0, plastervar@1.0.0, sortablestorage@1.0.1, stackables@2.0.5, locustmod@2.3.5, game@1.16.5, carrycapacity@0.6.5, farmlife@1.2.3, fixhandbookclutter@1.0.4, hudclock@2.7.0, medievalexpansion@3.7.1, miningtools@1.1.3, mcrate@1.0.3, playercorpse@1.3.1, ssppvv@1.0.3, creative@1.16.5, survival@1.16.5, xlib@0.6.8, carryablelogwithresin@1.0.0, xskills@0.6.8 23.04.2022 01:02:37: Critical error occurred System.MissingMethodException: Method not found: void Vintagestory.GameContent.BlockEntityClayForm.CheckIfFinished(Vintagestory.API.Common.IPlayer) at (wrapper dynamic-method) Vintagestory.GameContent.BlockEntityClayForm.Vintagestory.GameContent.BlockEntityClayForm.OnUseOver_Patch1(Vintagestory.GameContent.BlockEntityClayForm,Vintagestory.API.Common.IPlayer,Vintagestory.API.MathTools.Vec3i,Vintagestory.API.MathTools.BlockFacing,bool) at Vintagestory.GameContent.BlockEntityClayForm.OnUseOver (Vintagestory.API.Common.IPlayer byPlayer, System.Int32 selectionBoxIndex, Vintagestory.API.MathTools.BlockFacing facing, System.Boolean mouseBreakMode) [0x00046] in <a692591804684882b670f4b5f0d9249c>:0 at (wrapper dynamic-method) Vintagestory.GameContent.ItemClay.Vintagestory.GameContent.ItemClay.OnHeldInteractStop_Patch1(Vintagestory.GameContent.ItemClay,single,Vintagestory.API.Common.ItemSlot,Vintagestory.API.Common.EntityAgent,Vintagestory.API.Common.BlockSelection,Vintagestory.API.Common.EntitySelection) at Vintagestory.API.Common.CollectibleObject.OnHeldUseStop (System.Single secondsPassed, Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity, Vintagestory.API.Common.BlockSelection blockSel, Vintagestory.API.Common.EntitySelection entitySel, Vintagestory.API.Common.EnumHandInteract useType) [0x00013] in <0e4a7b5cab644d0da9e4f27ccd6e0015>:0 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction (System.Single dt) [0x00386] in <8316c93e98ed421da4237893dc4beacf>:0 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick (System.Single dt) [0x00269] in <8316c93e98ed421da4237893dc4beacf>:0 at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <8316c93e98ed421da4237893dc4beacf>:0 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop (System.Single dt) [0x00076] in <8316c93e98ed421da4237893dc4beacf>:0 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop (System.Single deltaTime) [0x00047] in <8316c93e98ed421da4237893dc4beacf>:0 at _esGsESICkihAc8ShXuIoQwZFwP4._lPY9uZeagiMGC6tvSE11dF7naaz (System.Single ) [0x0004d] in <8316c93e98ed421da4237893dc4beacf>:0 at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5 (System.Single ) [0x00079] in <8316c93e98ed421da4237893dc4beacf>:0 at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI (System.Single ) [0x000cc] in <8316c93e98ed421da4237893dc4beacf>:0 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <8316c93e98ed421da4237893dc4beacf>:0 at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs) at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh (_SUsdg1ytavxaRcNNkhfDrODGhGP , System.String[] ) [0x003dc] in <ba2a76e506144f5084a46453a8f22fe3>:0 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf+_qZniT2fgiisIkqrp5iz6vEDMUVc._ZnDyalsB0FQk8So5sLBjhW87hXD () [0x00000] in <ba2a76e506144f5084a46453a8f22fe3>:0 at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh (System.Threading.ThreadStart ) [0x00007] in <8316c93e98ed421da4237893dc4beacf>:0 ------------------------------- EDIT: found what produce the crash it is the HUDClock mod
  5. yes the sword swing is too slow maybe @Tyronadd more swords like broadsword, daggers with more attackspeed?
  6. no problem, yes now it works
  7. Running on 64 bit Linux with 15 GB. Version: v1.16.0-rc.5 (Unstable)04.01.2022 22:59:53: Critical error occurred System.MissingMethodException: Method not found: Vintagestory.API.Common.ItemStack Vintagestory.GameContent.BlockLiquidContainerBase.GetContent(Vintagestory.API.Common.IWorldAccessor,Vintagestory.API.Common.ItemStack) at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo (Vintagestory.Client.NoObf.ClientMain game, Vintagestory.API.Common.ItemSlot inSlot, Vintagestory.API.Client.EnumItemRenderTarget target, System.Single dt) [0x002d9] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean origRotate, System.Boolean showStackSize) [0x00007] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean rotate, System.Boolean showStacksize) [0x00000] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements (System.Single deltaTime, System.Double renderX, System.Double renderY) [0x0016c] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 at Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements (System.Single deltaTime) [0x000ca] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 at Vintagestory.API.Client.GuiComposer.Render (System.Single deltaTime) [0x000b7] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 at Vintagestory.API.Client.GuiDialog.OnRenderGUI (System.Single deltaTime) [0x0001c] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 at Vintagestory.GameContent.GuiDialogHandbook.OnRenderGUI (System.Single deltaTime) [0x0006a] in <795d6e5bd3a44329aefa59b4150f1676>:0 at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI (System.Single deltaTime) [0x00034] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.API.Client.DummyRenderer.OnRenderFrame (System.Single deltaTime, Vintagestory.API.Client.EnumRenderStage stage) [0x00000] in <ae9caf72362a4021bb3e1c09ac95b7ad>:0 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00072] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00028] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer (System.Single dt) [0x0005a] in <7049c3df9a074960bd55cc1b3542fe22>:0 at _RpDe0Jt5dbuWGpUxAyvHOIbDBGg._tu5y7iPBPWTBAhlukeXpnCcwz6W (System.Single ) [0x0003e] in <7049c3df9a074960bd55cc1b3542fe22>:0 at _NLF4wmb6UPVLzv4DtU2r1ijDMNo._g5gGlJCvd5tg8L2OIzh5Cqwv60N (System.Single ) [0x001c0] in <7049c3df9a074960bd55cc1b3542fe22>:0 at _NLF4wmb6UPVLzv4DtU2r1ijDMNo._0gqbRXtZfqKlQCIZaKgLGM2FkhV (System.Single ) [0x000cc] in <7049c3df9a074960bd55cc1b3542fe22>:0 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <7049c3df9a074960bd55cc1b3542fe22>:0 at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs) at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0 at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 at _nFNsDM20as86sGo44HbF6xxAkUD._UjMaM1bzP5Ozg5ilu06DMFIxPyO (_uhgd4BSf8z6N7PAibzFcq8c5IRD , System.String[] ) [0x003dc] in <9050e9c7e436458aa3aab3ab67251dd9>:0 at _nFNsDM20as86sGo44HbF6xxAkUD+_9fa32PiYBj1MOsEamt8ehKkifZt._zSAuQPDFZGNVXdssTK2g0zQtMED () [0x00000] in <9050e9c7e436458aa3aab3ab67251dd9>:0 at _Y4Bk3tLdFsgoJryQq19g4IoitkE._UjMaM1bzP5Ozg5ilu06DMFIxPyO (System.Threading.ThreadStart ) [0x00007] in <7049c3df9a074960bd55cc1b3542fe22>:0 ------------------------------- lead glazing recipe
  8. on Manjaro Linux 7:36:43 [Client Fatal] Version: v1.16.0-rc.3 (Unstable)29.12.2021 17:36:43: Critical error occurred System.IndexOutOfRangeException: Index was outside the bounds of the array. at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStatesNative (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot) [0x0021e] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionStates (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.API.Common.CollectibleObject.UpdateAndGetTransitionState (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemSlot inslot, Vintagestory.API.Common.EnumTransitionType type) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo (Vintagestory.Client.NoObf.ClientMain game, Vintagestory.API.Common.ItemSlot inSlot, Vintagestory.API.Client.EnumItemRenderTarget target, System.Single dt) [0x0029d] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean origRotate, System.Boolean showStackSize) [0x00007] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui (Vintagestory.API.Common.ItemSlot inSlot, System.Double posX, System.Double posY, System.Double posZ, System.Single size, System.Int32 color, System.Boolean shading, System.Boolean rotate, System.Boolean showStacksize) [0x00000] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements (System.Single deltaTime, System.Double renderX, System.Double renderY) [0x0016c] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements (System.Single deltaTime) [0x000ca] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.API.Client.GuiComposer.Render (System.Single deltaTime) [0x000b7] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.API.Client.GuiDialog.OnRenderGUI (System.Single deltaTime) [0x0001c] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.GameContent.GuiDialogHandbook.OnRenderGUI (System.Single deltaTime) [0x0006a] in <cb0ed285770345d681f780c044df1871>:0 at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI (System.Single deltaTime) [0x00034] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.API.Client.DummyRenderer.OnRenderFrame (System.Single deltaTime, Vintagestory.API.Client.EnumRenderStage stage) [0x00000] in <dd55aaec9bd046e7863ba1b06234f415>:0 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00072] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage (Vintagestory.API.Client.EnumRenderStage stage, System.Single dt) [0x00028] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer (System.Single dt) [0x0005a] in <07eefe929b6c44938679587a6343dafb>:0 at _x2sphGvaQHYRL58iBmwDrxU4JDn._YW8xM33zLilYIiYmPz3LwkRyZnf (System.Single ) [0x0003e] in <07eefe929b6c44938679587a6343dafb>:0 at _8d8bxAkSchxDthWdXGk9L7JzIAp._COZH04DCHcYdj7FJVekhdO7h2zW (System.Single ) [0x001c0] in <07eefe929b6c44938679587a6343dafb>:0 at _8d8bxAkSchxDthWdXGk9L7JzIAp._NGLt2tlj0Kdb71xAZX2ab8OUsaY (System.Single ) [0x000cc] in <07eefe929b6c44938679587a6343dafb>:0 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <07eefe929b6c44938679587a6343dafb>:0 at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs) at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <90b019caed434e81aee7f93ee8c94ce2>:0 at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <90b019caed434e81aee7f93ee8c94ce2>:0 at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <90b019caed434e81aee7f93ee8c94ce2>:0 at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <90b019caed434e81aee7f93ee8c94ce2>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <90b019caed434e81aee7f93ee8c94ce2>:0 at OpenTK.GameWindow.Run () [0x00000] in <90b019caed434e81aee7f93ee8c94ce2>:0 at _Gqy4bfkYgCRmVM3rr5ctXVLZlMh._aoi1Mc6iTidbcOBRjahZfdoHVdN (_BNIaG9Y7PSPYLFpjzhV1OMF5mHh , System.String[] ) [0x003dc] in <adeecae931534389a0338f53e4065d5f>:0 at _Gqy4bfkYgCRmVM3rr5ctXVLZlMh+_Ye33nC8igmEErPDcpEuas66F39v._PpBefcG4ikzFnj1qZk2JOtv0ASc () [0x00000] in <adeecae931534389a0338f53e4065d5f>:0 at _0ynubLUTRXRju8HMEIDSQn5ni6F._aoi1Mc6iTidbcOBRjahZfdoHVdN (System.Threading.ThreadStart ) [0x00007] in <07eefe929b6c44938679587a6343dafb>:0 -------------------------------
  9. instead of the scp command you can use wget and tar. wget https://cdn.vintagestory.at/gamefiles/stable/vs_server_1.15.9.tar.gz tar -xvf vs_server_1.15.9.tar.gz
  10. oh ok , i think it must be on all OS's on they run Vintagestory
  11. i say no to CurseForge. (no Linux support, Amazon company binding/Twitch) maybe use git or https://gitea.io/ on you own server an make an InGame Mod-Manger that download it from the own hosted gitea server when joining on a server or maybe in an Launcher? maybe you add to the gitea server all users from the forum btw curse use git
  12. oh shit my world is dead 7.11.2020 13:16:08 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object at gehelvehammer.src.GEBlockEntityAnvil.OnHelveHammerHitPatch (Vintagestory.GameContent.BlockEntityAnvil& __instance) [0x00015] in <79c41353989a4bb5ace000cbef0f2ebe>:0 at (wrapper dynamic-method) Vintagestory.GameContent.BlockEntityAnvil.Vintagestory.GameContent.BlockEntityAnvil.OnHelveHammerHit_Patch1(Vintagestory.GameContent.BlockEntityAnvil) at Vintagestory.GameContent.Mechanics.BEHelveHammer.onEvery25ms (System.Single dt) [0x001c2] in <e2f1b77f4ab84b92981f65a3078802b7>:0 at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <f4a48dd783cc40918cec721779475ae5>:0 at Vintagestory.Server.CoreServerEventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x00000] in <f4a48dd783cc40918cec721779475ae5>:0 at Vintagestory.Server.ServerMain.Process () [0x001f4] in <f4a48dd783cc40918cec721779475ae5>:0 @Tyron any chance to delete this block or item ?
  13. all players have the 'suplayer' group. its defined in "DefaultRoleCode": "suplayer" now i have it in all groups same message in chat
  14. HOST System Vintage Story Version: 1.12.5 / 1.16 stable Distro / Kernel release : Manjaro Linux / Kernel 5.4 Mono / .NET package version : mono (6.4.0.198) Graphics driver version : Nvidia 440.59 (EVGA 1070) Works for client, mp server or both : Both Installation method used : vintagestory AUR package Hacks (if needed) : None GUEST System (Qemu / KVM / GPU Passthrought) for my wife Vintage Story Version: 1.12.5 / 1.16 stable Distro / Kernel release : Manjaro Linux / Kernel 5.4 Mono / .NET package version : mono (6.4.0.198) Graphics driver version : mesa (19.3.4) (Sapphire Radeon RX 580) Works for client, mp server or both : Both Installation method used : vintagestory AUR package Hacks (if needed) : None
  15. same here Version: v1.12.5 (Stable)05.03.2020 00:39:57: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object at Vintagestory.Client.NoObf.ClientPlatformWindows.LoadTexture (Vintagestory.API.Common.IBitmap bmp, System.Boolean linearMag, System.Int32 clampMode, System.Boolean generateMipmaps) [0x000e1] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at _mKeEWUbBZsjLS6VlGWgOoYQFk2K._KNs6g2GMtsTu5gnL4MXdRgZVlLh () [0x001c1] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at _lt8TgSVuBImgzFgAFlSeVzSFsSy._HdDsdRJDH8nMF88r278C4eqdINGA () [0x0007e] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at _lt8TgSVuBImgzFgAFlSeVzSFsSy._2gDQaozLbjgKQtscxboFMmd6ZQw () [0x00000] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at _lt8TgSVuBImgzFgAFlSeVzSFsSy._gjiBClIE7Yspuz65gCqPGSAnUYeb () [0x00000] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at _lt8TgSVuBImgzFgAFlSeVzSFsSy._NbPATb9BXlxRc4ZhH2GgyFCUInp (System.Single ) [0x000a9] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00103] in <0830ab01a5a249b8b4f1dda1462442d5>:0 at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs) at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <6764f93f9a3e4037817c5d176911bdea>:0 at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <6764f93f9a3e4037817c5d176911bdea>:0 at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <6764f93f9a3e4037817c5d176911bdea>:0 at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <6764f93f9a3e4037817c5d176911bdea>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <6764f93f9a3e4037817c5d176911bdea>:0 at OpenTK.GameWindow.Run () [0x00000] in <6764f93f9a3e4037817c5d176911bdea>:0 at _hCuHXesCXlp0LGSdrsPFpw4up5n._mOm8EuKIvHpaJoztxNWRpAoOpbM (_55ISULxdcpPfF8D2JP831aWhOBe , System.String[] ) [0x00342] in <bc4b5692058b4930922063b6dee5545c>:0 at _hCuHXesCXlp0LGSdrsPFpw4up5n+_od4wvV2jrVxAjx76ItRB4Fia4r9._V8cMhnvJDikj1bpfm4AIj0jVnUd () [0x00000] in <bc4b5692058b4930922063b6dee5545c>:0 at _iCfIbY24GyBXP5lAwqsSlD9COxC._mOm8EuKIvHpaJoztxNWRpAoOpbM (System.Threading.ThreadStart ) [0x00007] in <0830ab01a5a249b8b4f1dda1462442d5>:0 -------------------------------
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