DextorPlays Posted January 28, 2022 Report Share Posted January 28, 2022 (edited) I have recently transferred files for my vintage Story Playthrough to a new computer. The game starts with no error notices and the save game loads correctly. However, the three mods I have in the mods folder do not show up in the mod list on the game to be enabled. I have redownloaded the mods and overwritten the files in the mod folder without success. I have also just updated to the newest version of VS 1.16.1 Stable. Mods: ProspectorInfo, CarryCapacity, Stepup I reinstalled 1.16.0 which has successfully run these mods before. They still do not show in the mods list in game. Opening the mods folder from the game does in fact open the folder where the mods are. I have uninstalled Vintage Story and reinstalled VS 1.16.1 using the full install option. I have also deleted the mods in the mod folder and re-downloaded all three. Still no listing in the mods folder. Previous runs on the old computer validated the mods do in fact run on VS 1.16.0 and I suspect would run on 1.16.1 SOLVED: The "Open Mods Folder" button in game opens ..\Roaming\VintageStoryData\Mods which turns out to be the wrong folder. The correct folder is ...\Roaming\VintageStory\Mods. When I moved the files to the correct folder and "Reload" the mods show up. Looks like someone altered the folder structure a tad. Any thoughts? Edited January 28, 2022 by DextorPlays Link to comment Share on other sites More sharing options...
Philtre Posted January 28, 2022 Report Share Posted January 28, 2022 Make sure the mods have been updated to be compatible with 1.16. If they haven't, they won't show up. Link to comment Share on other sites More sharing options...
Sparkle Kitti Posted January 29, 2022 Report Share Posted January 29, 2022 Check for additional locations VS might be installed. I installed it on my d drive and it ended up with a second vintage story folder inside the first, both with a mods folder. Then I realized there was another one in the apps/roaming that was the one the mods needed to be in. Link to comment Share on other sites More sharing options...
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