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Everything posted by Sparkle Kitti
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So excited for this update!!! All the new non-bitey mobs and the trap system! Love it! (Cats tho? )
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Does anyone know of a mod to add elements and or textures for Halloween?
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I haven't updated past 1.18.6 because I Stream my world and I'm concerned that it could cause problems because of the .not stuff. Should I be? Is there a way to ensure updating won't mess up my world?
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1.6.3 yes. just checked
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That's strange. I turned off all other mods and it still happened, but with this one off it stopped
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The mod loader should have an option to select or deselect all mods other than the three built in ones.
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Turns out it's workbench expansion. in her screen shot.
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I'm using the latest version on 1.8.5 and it's doing it again. I tested with only this mod running so I know it's not another mod causing it.
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Is anyone else seeing two of each knapping and clay forming options? Is this a bug or am I missing something?
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Does anyone know of a good Halloween themed modpack.
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Should there be an 'iconic' enemy like Minecraft's Creeper?
Sparkle Kitti replied to Native Copper Bits's topic in Discussion
Sanity fur sure fits the lovecraftian theme of the game and should definitely be considered. -
Place them on the ground and wait fur them to turn to rot, then toss in water.
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Please make that configurable. Not all of us like the constant grind of micromanaging everything.
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Slight hoe rework (including sensible grass farming)
Sparkle Kitti replied to Khornet's topic in Suggestions
Are you sure about that? It seems to me like I'm constantly cutting grass off the same blocks to keep an area clear of it. -
This post below was about starting in a colder area and having no reeds anywhere. Is this a but or intentional? Original post
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It should definitely harvest or destroy the crop since tilling soil would pull out or bury any plants currently there.
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I think that when you're sprinting, your body temperature should go up or at least go down slower.
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Once you place an anvil, what happens if you break it? Is it destroyed, or does it become in inventory item?
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Nevermind, I found it in the wiki /worldConfig propickNodeSearchRadius [Radius]
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Is there a command to turn it on after the world is created?
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Mods in Mods folder not in Mod list on Game
Sparkle Kitti replied to DextorPlays's topic in Bugs (archived)
Check for additional locations VS might be installed. I installed it on my d drive and it ended up with a second vintage story folder inside the first, both with a mods folder. Then I realized there was another one in the apps/roaming that was the one the mods needed to be in. -
Thank you both
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Is the shield just passive, working when it's selected in your hotbar or offhand, or do you need to do something to make it work?
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What is lower, low or calm? I can't find anything showing that
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