ELFQUEEN Posted February 17, 2022 Report Share Posted February 17, 2022 Or was it just Light ? Or Both ? Link to comment Share on other sites More sharing options...
Streetwind Posted February 17, 2022 Report Share Posted February 17, 2022 All creatures can only spawn on solid faces - that is, block faces level with a full block height. Therefore, placing lower half slabs prevents creatures from spawning. As does anything else that modifies block height, such as ground storage, hoeing farmland, and so on. Light specifically stops drifters from spawning. Doesn't even need very much of it. Light also lessens the chance that a temporal rift will form, and surface drifters can only spawn under the open sky if a temporal rift is nearby. They can still spawn without a rift if the sky is blocked, for example in a cavem, or in an unlit building. Note: temporal storms allow drifters to ignore spawn rules. During heavy storms, they may even spawn in midair and/or in the same space you occupy, if there is no other viable spot. Light storms aren't quite that harsh, but they still let Drifters ignore things like light levels, skylight, or world height (for the harder drifter types). 1 Link to comment Share on other sites More sharing options...
ELFQUEEN Posted February 17, 2022 Author Report Share Posted February 17, 2022 (edited) THANX.....:) Next Q: How did we do chest whit signs on them...tried to put a charcoal in the middle...no luck ? and the I fought I had it...so I put a sigh in the middle....darn...no luck..! Edited February 17, 2022 by ELFQUEEN Link to comment Share on other sites More sharing options...
Streetwind Posted February 18, 2022 Report Share Posted February 18, 2022 Have you looked in the ingame handbook? "Chest with sign" has a crafting recipe described there. I think it's putting a sign below a chest in the crafting window. Or above. One of those two. Link to comment Share on other sites More sharing options...
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