Tyron Posted October 13, 2018 Report Share Posted October 13, 2018 Version 1.7.4, a stable release, is now ready for download in the account manager. Thanks to the work of some lovely folk in our community the game now officially ships with italian translations. Some areas of the game do not have translation support just yet, but we are continuously working on improving that. If you want to help translate the game into your language, you are more than welcome to contribute on our translation center! As always this version ships with the usual accumulation of bugfixes. Please note, version 1.7.4 does not let you connect to servers of version 1.7.3 or lower and may be a little less stable than 1.7.3. [Update:] Had to release also v1.7.5 to fix issues with dedicated game servers.Pics Reduced shadowing issues on stairs besides walls New Interface tab to change language and some other extras. Try out floaty guis! Game updates Feature: Added new settings tab "Interface". Can now switch languages. Added italian translations. Feature: Added auto show/hide chat hud. This hides the chat hud after 15 seconds of inactivity and shows it when a chat message arrives. Feature: Added fox snow dive animation Tweak: Gameplay balancing changes Increased velocity of shot arrows Ore blasting bomb recipe reduced to 8 (from 10) Tweak: Dropping items start out a little higher up, so they fall a little further now Tweak: Logs now are placed in the direction of the targeted faces instead of the players viewing angle Tweak: Increased charcoal pit size from 8 to 12 blocks max width/height/length Tweak: Minimum dynamic lights now set to 1 instead of 0 Tweak: Speed up loading times for the mod manager. Fixed: Ambient Occlusion unprettiness on walls running alongside stairs blocks Fixed: Quick hack to fix some cases where block sides and/or particles are black Fixed: Sheets and Plates not re-meltable Fixed: Mobs able to hit through thing walls Fixed: Animals spinning wildly upon spawn by worldgen Fixed: /waypoint list showing wrong y-coord Fixed: Floaty guis placed too far down o.o Fixed: openal errors not logged to file Fixed: Z-ordering issue in the main menu screens Fixed: Not able to sell to the trader Fixed: Grass coverage growing on soil where it shouldn't Fixed: Should fix a crash related to the quern Fixed: Game crashing when breaking a tool rack that had a propick in it Fixed: Might fix a crash in the compress chunks thread (serverside) Fixed: Green particles from breaking barren soil Fixed: Sparks and explosion fire from blasting bombs blue and not yellow Maybe Fixed: Underwater sound still playing after player gets out of water Fixed: Explosion particles wrong color and not visible API Updates Feature: Add ITreeAttribute.GetOrAddTreeAttribute Feature: Allow custom walk speed modifiers on agents API Tweak: Made BETransient.CheckTransition public API Tweak: Added requiresFood property to entity multiply behavior API Tweak: Added support for "smoother" sand<->soil transitions during worldgen Fixed: Should fix various issues with loading source mods View full record 1 Link to comment Share on other sites More sharing options...
Aethelred Posted October 13, 2018 Report Share Posted October 13, 2018 Awesome auto-hide feature. Keep it up! Love the work and dedication you have. Can't wait to see the next major content update! 1 1 Link to comment Share on other sites More sharing options...
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