Tyron Posted May 16, 2019 Report Share Posted May 16, 2019 Social VintariansVersion 1.9.4-rc.1, an unstable release, is now ready for download in the account manager. This updates also includes some small changes on how save games are loaded, so for safety I recommend you make a backup of your worlds. Amongst the countless bugfixes, this update contains several features, such as some updated animations and an emote system. You can now type /emote [shrug|wave|cry|cheer] to run an emote. We'll be adding more emotes and an easier system to run them in the future. Here's a cheer emote, and a new custom animation for panning: You can also see my name tag is in green - we now have entitlements! VS Team members are colored green and Supporters are colored gold. Also there is now a new, rather drastic and experimental multiplayer feature - block reinforcement. You can now craft a "Plumb and Square" which, together with stones, copper, bronze or iron ingots in your hands, allows you to reinforce blocks so that they have to be broken multiple times to remove them (25 for stone, 75 for copper, 150 for tin bronze, 200 for black bronze and 400 for iron ingots). It's basically the first glimpse into an alternative, and more immersive, way to protect your stuff in multiplayer. Probably in v1.9.5 I'll also add smithable locks to prevent players from opening your doors and chests. However, if it significantly breaks game play we'll disable it by default. Full game updates list Feature: Added block reinforcement system. Can now reinforce blocks with a new tool called the "Plumb and Square". This results in players required to break the block multiple times before it really disappears. Requires a resource for reinforcing. Hard stones add 25 strength, copper ingots 75 strength, bronze around 200 and iron ingots 400 strength Feature: Added command .recordingmode to toggle a +20% boost to gamma and brightness Feature: Added /emote command to make emotes. Hint: You can use the macro manager (CTRL+M) to bind these to a keyboard key. Feature: 2 new seraph animations: Panning and two hand block placing Feature: Buyers of the supporter add-on now have a golden name tag, Vintage Story Team players have a green name tag Feature: Added panning animation, standing flint knapping animation, 2-hand place block animation and 4 emotes Feature: Can now break apart reed baskets and hand baskets with a knife in the crafting grid Tweak: Gameplay balancing changes Increase chance of trader spawning by about 10% Doubled max stack size for feathers Halved beehive repop times Halved animal breeding times Seed loot vessel now drops more seed Eating a cooked meal from a bowl now gives +20% nutrition boost Tweak: Added translators that contributed more than 100 words to the credits page Tweak: Holding Alt now inverts mouse grab with Immersive Mouse Mode on or off. Tweak: Oil lamps that are placed on the ground now fall down instead of popping of as an item Tweak: Slightly increased max drifter spawn quantity Tweak: Seraph can finally sleep empty handed Tweak: Can now attach lanterns to the bottom side of fences Tweak: Middle mouse click to pick blocks now ignores anything in the off hand or back pack slots Tweak: The game now blends the light level if player holds a light source in the left and right hand Tweak: Updated language files Tweak: Improved glow level on extinct firepits Tweak: Berry bushes now show how many days they need to grow Tweak: The grid recipe slideshows shown in the handbook are a bit randomized so as to not give the false impression that e.g. only meteoric stone works for crafting stonepath Tweak/Fixed: Sleeping in beds no longer hider the GUIs and shows a hint on how to leave the bed Fixed: Might fix a rare crash related to clay forming Fixed: Breaking lanterns unstackable with crafted lanterns. Missing lantern names in the block info Fixed: Game crashing when placing huge amounts of firewood in one chunk Fixed: Can no longer xray by dropping gravel/sand onto the character. Now renders an inside block thing. Fixed: Should fix a rare crash while playing the game Fixed: Handbook did not rescale correctly when changing the GUI scale without restarting the game Fixed: Trader restocking created multiple buy/sell items of the same type Fixed: Purchasing from the treader created 0-stacksize gears Fixed: Oddities when sneak + right clicking with firewood on trapdoors Fixed: Game crashing when pressing H while hovering over a basket in the inventory Fixed: Offhand slot contents invisible after rejoining a server Fixed: Dead trader had missing name entry Fixed: Might fix a rare client crash Fixed: Missing trader sound log entry Fixed: Might fix broken soil textures on linux? Fixed: Coal not spawning in chert Fixed: Game version in the windows apps list not correctly displayed Fixed: Sneak+H on logs and leaves did not open the detail page Fixed: Contents of Chests and firepits lost on rare occasion upon reload/reconnect of the world Fixed: A very old bug in the block id remapper that causes some blocks to be missing the first time a mod was added or removed, when loading up a world, in certain cases. API Updates Feature: Added field RuntimeEnv.DebugOutOfRangeBlockAccess to debug world generation issues Tweak: Can now define a theme packs texture size in the modinfo.json to fix the rendering issue with topsoil Fixed: Large decal textures crashing the game Fixed: Entity actions left mouse and right mouse could not be prevented Fixed: Should fix that the block/item/entity shape rotations are not propagated to its variants Fixed: Empty cooking pot code is now configurable View full record Link to comment Share on other sites More sharing options...
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