Hirou Posted June 12, 2022 Report Share Posted June 12, 2022 -Update maybe will be 26 June, because all pirate accounts will be baned. - Beyond the aforementioned visual updates, the topic of 1.17 is "De-Jank". This means we'd like to improve some of the existing game mechanics and finish some of the currently incomplete ones. I don't want to go into specifics but I do can reveal some broad de-janks topics which we plan to work on, which are: Armor system, Immersive First Person Mode, Seraph Voices, Mouse/Keyboard controls, Prospecting, Meal cooking. - Once the game trailer and 1.17 is complete, we'd like to finally make major advances around the games lore in 1.18. This will include lots of new ruins and ruin contents. -New savanna mobs -New shields -fish -water can flow through the fence (can't drag file sry) -Armor break and recover -Termit mounds (can't drag file sry) -- Tweak: Improved creature AI tactics - when a attacking creature cannot reach its target and gets hurt, it will make a tactical retreat. Everytime it gets hurt again, it will retreat further. Should mitigate pillaring + ranged attack weakness of most creatures. 1 Link to comment Share on other sites More sharing options...
daretmavi Posted June 13, 2022 Report Share Posted June 13, 2022 And some block rotate tool was mentioned. 1 Link to comment Share on other sites More sharing options...
Builder Bob Posted June 13, 2022 Report Share Posted June 13, 2022 Thanks for this update! I've been wondering about updates for a while but couldn't find any info. Link to comment Share on other sites More sharing options...
setne550 Posted June 15, 2022 Report Share Posted June 15, 2022 You know that the news about this was already posted. Link to comment Share on other sites More sharing options...
Hirou Posted June 15, 2022 Author Report Share Posted June 15, 2022 9 hours ago, setne550 said: You know that the news about this was already posted. Maybe I'm don't seem sorry Link to comment Share on other sites More sharing options...
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