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Crash placing Road Stairs upside down


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My vintage story crashed when i tried to place road stairs upside down on normal placed road stairs.

The log:

Running on 64 bit Windows with 16 GB RAM 
Version: v1.9.7 (Stable)2019-05-29 14:29:21: Critical error occurred
System.NullReferenceException: (english: The object reference has not been set to the instance of the object.) Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
   w Vintagestory.GameContent.BlockStairs.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode)
   w _Fu9UxoPCgHHsBherX53cmsvltub._M5p5aBtC7Y6ceIGyfjRuidBmUz9(BlockSelection , String& )
   w _iFa7TMYQABvbPRvBXzIjgAYEJrp._bwjzhOT1vbGu6g1PA5sxEdlZLZB(BlockSelection , Block , String& )
   w _iFa7TMYQABvbPRvBXzIjgAYEJrp._3T7aOGMObkAqB9T5RJguCZtkmXA(Single )
   w _iFa7TMYQABvbPRvBXzIjgAYEJrp._cm9dkVxNaBz3VU7dESIHyY07JKf(Single )
   w _Hs5LA6h7QQ9T4OIi1KndVhfBBwI._3lpM757D6GmbHc0gkIgunA9FwhK(EnumRenderStage , Single )
   w _Fu9UxoPCgHHsBherX53cmsvltub._3lpM757D6GmbHc0gkIgunA9FwhK(EnumRenderStage , Single )
   w _Fu9UxoPCgHHsBherX53cmsvltub._sVUd3ovQWHdCiktjdViFHxmxrnj(Single )
   w _EBOVLgDbarzL8ZCOhH3zZepgefdA._sVUd3ovQWHdCiktjdViFHxmxrnj(Single )
   w _UaYtko3loUxLBhhjR057O5w6KRL._mVoVlT4ur3F2VXm95TI0TAydzmm(Single )
   w _UaYtko3loUxLBhhjR057O5w6KRL._xNfCwJKtA2e0hLQLT2SCif61qn2(Single )
   w _rlBFt65gNBQ2910TilvBxsgl3Lk._vFtWxaQaiGdofkdTIWbuwvRDQwA(Object , FrameEventArgs )
   w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
   w OpenTK.GameWindow.DispatchRenderFrame()
   w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
   w _Nz1bZKyYEpmGUeDDneGAm73oT9s._VGPAXMABARmdNEiCaQ1cmtKuTsr(_wgoqWjgdcbFZEFXeU9nbFRjlU3n , String[] )
   w _BZUfuDrv6JLsdJkA2k07yshq21b._VGPAXMABARmdNEiCaQ1cmtKuTsr(ThreadStart )

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