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Posted (edited)

I'd like to see a tidy up of the "Loading" screen.

image.png.ecb17947706433bf5ee028f1608d6a48.png

1) Remove the date, time stamp and "type" flag.
This is "log file" debug level information, it is not something that a player needs to see. Certainly not on each line.

2) Heavily tidy up the use of ellipses (". . .").
There are just way too many!
For a start, as each line of the welcome poem is scrolled out to you slowly, that timing serves one of the purposes of an ellipsis, which is a "delay."
Secondly, the run of the ellipsis into a second one seems overdone. If you imagine that as one line, then there are two sets of ellipses on one row.

I'm thinking that this has been "on the list" but as a presentation item, has been pushed back behind bug fixes and new content.

Still, it seems like an "easy win" to clean up, for the very first thing that a player sees on starting/re-entering a world.

I'm not going to have a go at the text. I like the concept of the opening scroll as a scene setter, and I'm sure that word-smiths can contribute to future endeavors here.

 

On a positive note, I love the backgrounds on the Loading screen. Given that I'm still struggling in a stone and earth huts, it is nice to see what a lovely world can be created, with more time and effort.

Edited by Professor Dragon
Attachment resized to save space. Ask if required.
  • Like 1
  • 2 years later...
Posted

It's all gone.
It has stopped calling to us. It has become our world, rather than conceiving it for us. All the same, we return again.

 

But I'd rather have the old loading screens back.

Posted

I agree with the dates and times on the loading screens need to be removed. Anything that should be on the debug level or logs should be on the log level, and not the loading screen.

Personally the dots needs to stay exactly as they are though. It flows with the story that the loading screen presents.

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