You build a kill box!
At first, we felt helpless, made tens of flint spears, stashed inventory, and ran around during storms dying over and over. Run away, kite, throw a few spears, run away, pick up spears all over. Our base was near spawn so we would just run back upon death and try to kill enough drifters to harvest a couple of blue gears.
Then we read a few Streetwind things and built a panic room (kill pit), essentially a 5x5 room above a 7x7 water pit, flowing water around the perimeter pushing drifters (who walk up to the room and fall in) to the center of the pit, where we spear them from above through a hole in the middle of the 3x3 floor. There is no way to climb up.
Infrequently something gets into the panic room, I would say we've been surprised to find a single drifter show up in there about 1/10 of the storms, and only since 1.18. Our particular design (which is evolved for our own laziness) might let them climb up?
We had to do the spear & kite, run & gun for quite a while. The breakthrough item for turning storms into a far lesser threat is the copper saw, which lets you make buckets (to get & place the water that controls the drifters), and also doors on the kill pit so you can run back in if you fall into the hole (which can happen if you aren't crouching).
Temporal storms have become another farming task. Going into deep holes is still pretty tough.