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Wick

Very supportive Vintarian
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  1. Wick

    Forest floor

    Hey! Is it possible to make forests? Like placing down (via creative/mods) forest floor and it will spawn shrooms etc? I kinda dislike it when its all grassy under my player-grown forests. Regards
  2. https://mods.vintagestory.at/show/mod/59276 Glad I didnt need to wait that long
  3. Hey folks! Will we ever be able to achieve somewhat the quality of MC's shaders? I know there are some mods for VS out there like VolShading and Coriaender. They are good, but simply not on par with MC. Maybe the better question is whether it is actually technically feasable with the game's engine? I really love this game but the weird shading effects of either base and modded sometimes bug me... Pretty decent sunset although below average for a game not even 10 years old... https://media.vintagestory.at/monthly_2024_05/2024-05-08_22-05-57.png.43cd39b91d97e9e73248c650dc469560.png ...and then these extra weird ones .... https://moddbcdn.vintagestory.at/magellan3_5874d9d8f1a22071737cc561ba9172ac.jpg ... and where MC's at . https://thumbs.dreamstime.com/b/minecraft-sunset-city-367698426.jpg Comparision "Volumetric Shading Refreshed". Although I use it, i rarely get a sky like that. Maybe 1 out of 10 times. https://moddbcdn.vintagestory.at/volumwateras_11be41918d060a15aff37af4d8eeedd2.png
  4. For your "time / travel concerns", by sailboat you'll manage a larger distance on ocean worlds. We were able to travel in like 3-4 in game days down to the equator with some stops along the way.
  5. I'd say it depends on what your goal is and how many people you wanna bring in. I usually play on small worlds with my friends/family and honestly, 100k x 100k with 50k equator distance is sufficient enough for 5 - 10 players, especially sharing a base/island etc. We've a world from 2024 that size we regularly play on and I'd guess we explored only 5% or so of it. And we're playing on rather small/medium islands so a lot is only ocean.
  6. Hey folks! Is there a mod/plugin or server config out there for bringing multiple worlds on the same server like in the other block game? Like e.g. having a "main world" to build peacefully and another "PVP Mining/Farming" world connected via portals/teleports or command(blocks)? If there ain't one yet, is it even possible to some capacity? Regards
  7. Hey folks! Is there a way to remove or transform the Devastation Area? Or at least the ugly halo it casts? I did not do the story for that area so I dont know if "beating" it will transform it. If not, is there a world edit way to do it? Regards
  8. Wick

    Trader Spawn

    Hey folks! Simple question: Do Traders spawned via creative despawn? I want to populate my town with Traders and I was wondering whether they stay and even might use stalls/houses/wagons I built for them. Regards
  9. Yeah thats what I thought. I am very open to modding and more realism/immersion. But there has to be some limit. I wouldnt mind like 5-10 new tree species overall. Spices things up enough. Well at least the mod shows its possible. Maybe my own modding gives birth to something more in tune with vanilla. Kinda like Vanilla+ feel coz this game is already a masterpeace on its own. Very uncommon these days in gaming.
  10. Well, seems like I overlooked a giant mod lol. Gotta test it. Hope its not overwhelming. I like to play close to Vanilla. Thanks, ill give it a try
  11. [please insert greeting according to your time zone :P) folks! I really like forests in this game, way better than in you-know-which-game! But still thinking there's room for improvement. Specifically I'd like to have a varied age of trees. Not necessarily a complex stage progression but simply a worldgen thingy. E.g. give each tree species a "small" version like the fruit trees with a 1/4 thick block. Maybe even a 1/2 version for more variety. These young trees could also maybe just drop firewood/sticks instead of logs or a "small" log variety usable for the existing palisades or a replacement for the fairly large logs needed for the rough fence etc. Besides, this worldgen should also include a percentage for spawn rate of these smaller ones. Birch trees are very rare to find in reality with a stem measuring 1m diameter. For these species there could be a 70/30 ratio for small/large individuals. Also: Maybe include beech trees as new species? Its basically one of the most common trees found in northern hemisphere. Would spice up the temperate climate zones. I'm trying to learn modding this game, maybe I come up with a proper mod for this :).
  12. Evening lads! Is one of the shader mods currently listed working for 1.20.x? I tested 2 of them and either crashed my game while loading a save. Is it possible we might get shader mods in the quality of the other block game's in the future?
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  13. My buddy and me are using a lava pit. Its kinda cheaty but we added one lava block in creative with a trapdoor on top. We didn't want do just dump it in some water and have it flowing there. Besides, its fairly rare to dump something away because almost anything has some use.
  14. Whats the point of gold/silver tools then? Both as equally useless in real world. Honestly, I'd like to give zinc more use by simply letting me make more things out of brass. It is already in game, why not use it further? Not necessarily tools but you could do chutes (for aesthetic reasons eg) out of brass.
  15. Hello fellow Vintarians! Does anybody know whether animals (friendly and enemy alike) spawn on land/islands generated via WorldEdit? Esp. if there was no land before edit (-> Ocean)? Drifters definitely do so. Regards
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