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Moonmonk

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  1. Its almost not worth cutting meat into nuggets with how fast it spoils almost instantly, but some food like soups I believe only seem to support nuggets or regular meat? Pounding the meat before cooking for most meals is working for me but I feel like the different meat types need another pass to make sure everything is working as intended.
  2. I just found out why the meals end up spoiling its because it seems to subtract hours when you cut the meat, for example a poultry that has 2.8 days remaining spoiling time when cut into nuggets becomes immediately 33% spoiled. Apparently I wasn't paying close enough attention to this. I wonder if there is some way to work around this using some other math instead of a simple subtraction. Not sure if doing something like a percentage or fraction is possible but it seems like its not intended to instantly spoil your meat when you cut it up to be cooked that moment.
  3. I'm still trying to figure out what ingredients are for sure doing it but so far I have several examples of fish nugget stew, and soup, and some bushmeat nugget stew. Making meals with wild mushrooms and blueberries besides that.
  4. Anyone else getting a weird issue when cooking meals they come out already partially spoiled when none of the ingredients put in were within days of spoiling?
  5. Well I know its not something common in most games as people have messed this up forever as far as I know but real bronze is leagues better than iron. Iron is practically useless and super soft like copper. It also falls apart in a short time with rust while bronze tools and weapons last even longer than steel historically. Bronze only really fell out of favor because of the dark ages saw the world broken into much smaller pieces with the fall of Rome etc. Bronze is really only outdone by steel in latter centuries. Even the best naturally occurring meteoric iron alloys with nickel would probably only be comparable to tin bronze in durability. I know the game is already balancing around the progression from copper to iron etc. but its actually not accurate or realistic. Iron really became popular because its practically everywhere and while copper isn't ultra rare having it and tin mines available to a nation was the stuff that made ancient powers. Bronze was often so precious for tools and warfare that it was taken during conquest to be reforged into whatever the victors needed. The relative scarcity of the ore meant that for a lot of ancient history the tools weapons etc. were highly valued like heirlooms. Just wondering why iron has so high durability when it doesn't make any sense, I've seen iron forged swords even mild steel and they are shit for durability getting easily dinged up and the other alternative is something extremely brittle like cast iron which is hard but useless for most purposes outside cookware.
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