Of course I would want the lore. One of the big failings of games like this is that everything FEELS procedural, literally because it is. So a curated experience like a dungeon would be amazing, but getting into the thing It just felt like it was built with the same type of procedural generation, except all the things were invincible. So it seemed like I couldn't extract anything from the place to use in my own base and further along my current level of tech, which seems like a waste for a game based around somebody surviving in the wilderness and scavenging everything to make that process easier and become more powerful.
I had to look it up on the wiki and that's where I learned that the boiler in the engineering room was able to be used. I saw no indication of that and I thought it was just as dead as everything else around because that's the story the game is telling you from the moment you break open the doors until you find all those machines.
I'm sure this is the kind of comment where somebody might say gO pLaY fOrTnItE yOu NeWb ThIs GaMe DoSeN't HoLd YoUr HaNd, but as much as I am enjoying my experience in this game, the tutorialization of things, understand what you can and can't do in terms of game mechanics... all that stuff... Everything I've learned how to do in this game I've had to look up online because I couldn't figure it out in the game itself using it's own tools.
I also think it would be a really great if, once you're done the dungeon, you were able to start looting the place. It's a bit 4th wall breaking that you can't.