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Rhyagelle

Vintarian
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    279
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Everything posted by Rhyagelle

  1. Just another day with Vintage Story's amazing developers. THANK YOU!
  2. No, thank you. If anything, let us create energy and be able to store it.
  3. I love the rivers mod, but there's a lot wrong with it. It doesn't play well enough for world generation to create anything not wonky. What I mean by this, is not that the mod is bad--quite the opposite!--but that because it's not designed by the same team as Vintage Story, the generation of it doesn't fit. It's like trying to force a puzzle piece from one set to a completely different one. If they code it themselves, it'll function a lot better and fit into world generation going forward.
  4. I'm going to be honest... I do not like this change.
  5. I highly doubt that is the reason. The team seems to fully support the modding community. It would make no sense for them to refuse a feature for their services because they don't want to be responsible for it not working, especially since all other server services do the same and are not responsible for modded server issues. When you mod your game, the size it takes up increases, and further demands stronger hardware to perform better. The cost for that would be a far more reasonable explanation as to why their own server service does not (yet?) allow such a thing.
  6. I don't know why mod support isn't allowed on the official server hosting service, but my guess is it has something to do with cost. If you plan on using mods and until it is supported, I would just suggest using BisectHosting. Super cheap and very, very, very good.
  7. So you want the launcher to come with the files already, and then clicking the button installs it? I'm not really understanding what the current feature isn't doing for you.
  8. I truly wish the worst on the people behind Collective Shout and everyone else pushing this insane garbage. It was the perfect excuse for world governments to implement Orwellian surveillance and thought monitoring. This is only going to get worse. People need to start protesting however they can before it is too late. The only way these kinds of people will listen, is through unrest and monetary loss.
  9. God, I love this game! Thank you so much for the update! I seriously cannot wait to see what the future will bring us!
  10. It really does seem like some people just want something to be angry about, to grab a pitchfork for. It's become extremely clear that a few people in this thread think they have a better understanding of not only game development than the team that is actually invovled, but that they think they know better about the situation--whether financial or progress wise--than the game's creator and dev team. It's quite something...
  11. So you think you know better about the situation than Tyron does, somehow. Will you explain why you think this way, or is this the extent of your answer? It seems based off this answer, you haven't really thought about it deeply at all.
  12. It isn't. 3-4 devs will be making a side game that'll take it [development] slow. This team will not take away time, nor devs, from VS because it will be seperate. Do you care to explain how you have come to that conclusion?
  13. How can it be feature creep when it's not Vintage Story? It's going to be two completely different games. It's not going to impact the game we are playing at all. They wouldn't fund a new game if they didn't have security for the first game. Do you think he made this decision just blindly or what?
  14. I think it is so silly to complain about something like that... I like the artistic design behind the insects and whatnot. Full models would feel too out of place sometimes for things that small, and for schools of fish, I like the particle versions quite a bit.
  15. A shame about Hytale. I have been looking forward to it since its announcement. I feel so bad for all of the developers who poured their everything into it over the years. Keep up? You speak about Vintage Story like it is some MMO. This is not something you should be playing in that kind of mindset. I have 2hrs every other day to game, and I do just well on Vintage Story. This game was never supposed to be as simplistic and easy as something like Minecraft either. It is supposed to give you actual reward for your work, and greater artistic freedoms. Which it does splendidly. I think you bought into the game with wildly incompatible expectations. And I am the furthest thing from a "hard core" gamer and I can play this game just fine. I think you are greatly underestimating what people are capable of playing in games, or what they may enjoy. After all, almost the entirety of Minecraft players play with extensive mods, some of which adds the most autistic forms of upgrade tiers and mechanics known to man.
  16. I agree. I think it is extremely silly to not have iron spears just because it could be OP. Why not, then, keep the overall stats for the last tier spear available but adjust the health of the weapon to iron? Spear is my favorite weapon and it's just so bizarre that I can't make a spear out of iron...
  17. I have been playing more Vintage Story the last week or so, and at this point... I agree. The absolute weakest part of the game, is the combat. We have creatures that have autoaim (how is that fun?), we have creatures with wonky hitboxes (which also makes it hard to determine when or how a creature has hit you), and so on and so forth. There's nothing fun about a horde of Bowtorns or Drifters throwing bone spears/rocks at you with 95% accuracy and then you walk up in first person thinking you are close enough for a hit from that perspective, and you don't, instead getting whacked to death by them. The combat of the game 100% needs a rework. It's the only frustrating part of the game for me. I almost completely loathe it.
  18. the map draw being faster is so nice! thank you!
  19. I like the idea of the bowtorn, but the fact that they are even more auto-aimed than the annoying rock throwers makes them just a giant pain in the butt. Couple that with server lag when you are playing online, and it's so much worse. And then the spawn rate is atrocious...
  20. Hell yeah, love seeing this game get updated with such frequency and urgency, especially when issues like this drops. Also, thank you for the Linux fix!
  21. I've seen so many people talking about Vintage Story lately. I think it's gaining ground. Maybe one day a huge streamer will play it, get the game some huge exposure. So far though, the future of the game, always seems bright!
  22. I am getting closer to a more historically accurate longhouse being able to be created. YES.
  23. Incredible. This game is just perfect and gets more perfect by the update.
  24. Yes, after a point, it just becomes annoying. Sometimes I want to fight the storm, some other days I just want to build, or cook or do something other than leave the server or fight off an obnoxious wave of drifters with auto-aim spawning in my house, which should be the one place in the game where you have safety (even if it might come with a cost).
  25. That would be pretty cool! On servers, sleeping through the night is virtually impossible, because others have need of the storms. The solution shouldn't be to quit the game or just sleep through the night for those specific circumstances. It's a lot easier to manage in single player, certainly, but sleep shouldn't be the mechanic that is provided to players to help them endure the storm. I don't think swimming out to the ocean every time a storm drops or remodeling your base to incorporate out of the way methods of indirect damage to drifters during a storm is a good idea, either, nor an actual solution. One simple solution could be making them not able to spawn in a player defined "house" or enclosure. If not that, a ward that helps specifically with storms. As a player, I shouldn't have to flee the server or go jump into an ocean to avoid auto-botting drifters during a storm, nor pleading with the server to go to sleep when they--understandably--have their reasons to fight the storm through. As I mentioned above for sleeping, it's not a viable solution, most especially for well populated servers. As for the dome shield, I'd agree, something like that would be great. A bubble around a small area that stops the distortion and when you step out of that bubble, the storm is still going on. That would be very interesting!
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