Was just about to make a post regarding hunting and here we are.
My issue is that game animals like deer and moose are really fast. That's good, they should be. However we need some way to track animals we've hurt, because I'm currently on my sixth hunt where I've been chasing down a deer I've tagged several times with an arrow and it's just...gone. No body, no sign of where it went, just *poof*, gone to the aether. I can't begin to put into words how frustrated I am. First of all because they are absurdly tanky and there's no bleed-out mechanic for animals meaning you have to hit them stupidly hard all at once to drop them or spend 3-20 arrows trying to drop something, chasing them for miles and miles with them never tiring out and then they can just vanish into thin air with no way to see which direction they went.
My suggestion? A bleed-out mechanic and a blood trail. Those two things would make hunting game so much better. Drifters would be immune, of course because the only blood they have is like...an oil, I guess? And bleeding wouldn't really kill them anyway.