At night when I hear the character's damage sound pop out of nowhere, my first suspiscion, before realizing I'm starving, is that I was hit by a drifter's rock. It's not the biggest problem in the world, but I think it would be nice to have a separate sound for starving from the usual physical damage sounds. Something that could sound stomach growl-y. If implemented, I think this sound could also be played upon eating something that deals damage.