-
Posts
699 -
Joined
-
Last visited
-
Days Won
23
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by ifoz
-
It's meant to be a sort of watchtower! It's kind of janky since the ladder hitbox basically extends over the entire top platform since it's a 3x3 space chiselled down, but it does function. It took a while to chisel, though the rope bridge on the cliffs took longer. Here's some closer screenshots!
-
Here's some of the community centre (not shown in previous screenshots) and the inside of the tavern, which is still a bit of a W.I.P. Community centre exterior. It used to be a ruin, but now it contains the 'community trunk' where the few of us on the server can donate items to eachother. Community centre interior. Not pictured: basement currently housing chickens. W.I.P. tavern interior.
-
These are a couple of screenshots of my town Limwich, as it currently stands. I just thought that these screenshots looked pretty nice so I thought that I would share them, and I may also share some more screenshots in the future in this thread when I construct new buildings. Also, feel free to share your thoughts on it or any ideas! (Sorry for the winter colouring in these two, it's just started to get chilly. Again. )
-
Lovely, interesting or just plain bizarre landscapes
ifoz replied to Maelstrom's topic in Videos, Art or Screenshots
Here's one I took while out exploring that I quite liked! I really like the gradient of green -> orange as the mountain rises. -
Looks good to me! I can't immediately spot any kind of compression artefacts.
-
Looks to me like it could be a translocator viewed from below. I've seen this happen before, a cave roof randomly has aged wooden planks and it's from a translocator located in a tunnel just above!
-
I just import them here straight from where they are saved into my pictures folder. Though, if I intend to crop them, I run them through Paint.net to do so, and then save them as .png's for less compression artefacts. Granted, this makes them a little bit larger in file size than if they were .jpeg's, but I think that personally it's worth it for the superior quality of a .png.
-
With this specific ruin and configuration, the chest will block the locusts from coming through. Still, the fence post sounds like a good idea for digging through any other ruins! Digging through the walls is what led me to the discovery of the 'large locust shelter' treasure vault in the first place! It's sometimes much wiser than trying to brute force your way into a locust-infested ruin, especially if you don't have armour.
-
@Maelstrom I found another of those laundry ruins today, can confirm that my diagram was accurate. Here's some screenshots of both how to obtain the chest without worry of locusts, and of the kinds of loot you can expect to see! Hopefully you can see where I have dug out to get to the chest, though it is a little dark! Here's my haul of goodies from said chest, looks like I got rather lucky this time!
-
I'm pretty sure the 'Lens' refers to the "Ruined Lenses" clutter items that you can find. It looks like a machine with a series of, well, lenses. Like something you may see at an optometrist's, except much larger. Though, these "Lenses" and THE "Lens" may be completely separate things, so this theory isn't disproven!
-
I've seen them generate backwards, so that the entrance is in a walled-off part of the cave. They make big ol' blobs in cave walls.
-
Look, Linemen, you say you're doing it all for the community, and yet here is the entire community siding with Tyron. Openly admitting to verbal abuse and psychological manipulation of innocent victims.. this is no way to spread word of a cause, no matter the intention. If you ever try to regroup and return, please try to spread word of cyber safety in a respectful manner. Submit suggestions and bug reports if you care about the community. Compile a report of security issues instead of openly abusing said issues to try and draw attention to them. While I do not approve of your methods, I write this post in hope that you may one day change your ways for the better. While you do advocate for cyber security, you are not going about it in the right manner.
-
Honestly I think there's a ton of potential in the backpack system for both aesthetic bags, and bags that are more than direct stat upgrades. The miner bags in the game begin to realise this, but they're the only type of "resource-specific bag" so far. It would be super interesting to see the addition of ideas like the ones you provided, as I think it would be more interesting if there was incentive to have different bag types, not just always have full backpacks all of the time. Still, bag variants would be really nice too. Probably only for the hunter backpacks and normal backpacks, since you can't see the others on your character.
-
Backpacks are one of the essential items of VS. Every player either has them, or wants to have them. And yet, for something that we all want/need, and for something that is always visible on our characters, there is only one style available. I think it would be really cool if there were a few cosmetic styles of backpack, maybe with one special tailor-exclusive type too. Thinking about it, class-specific backpack styles could be cool. Malefactor's with a blue sash draped over it, a more utilitarian Blackguard one, etc. One sold by clothing traders for a ton of gears but that has a style that mimics that of the trader backpacks. I just think it would be nice to have a few additional styles for the backpack. This way you could match the look of your backpacks to the character that you are playing.
-
Titanium currently only has a use in powdering the ore and using it for high-tier refractory bricks.
-
I think you guys should also know that (on the topic of hidden treasure) the Blackguard ruin that looks like a barracks with the two sets of four-high bunk beds has some hidden loot too. Under the bottom bunk on the left side is a pair of Blackguard shoes, a parallel transfer vessel, a jug and a metal scrap. The large crypt ruin has a hidden treasure room if you dig through the ceiling to follow it's waterfall. The coffins also hide chests but that is easier to figure out. The "large locust shelter" (as I call it) with the two floors has a hidden vault behind the metal barrels on the top floor. Just dig around in the walls in the top floor room, you'll find it. It will always have some bountiful gold and silver chunks in a display case, a ruined claymore, an ornate silver spear, two gold treasure chests (one aged, one not aged) and an oxblood storage vessel.
-
Maaaaaaaaaybe...
-
Thanks! I have limited experience with the old ruins, though my first ever world did have them. I was just anxious to go caving as I was a new player back then. By the time I was confident enough to go caving, the new ruins had just come out. I recognise most surface ruins, and am pretty sure I have been to them all, but I am almost certain that I have seen every type of underground ruin and know where their hidden treasure stashes are. Stuff like the large crypt ruin's waterfall hiding a treasure room, or the big locust shelter having a room of loot if you dig through a certain wall.
-
I'm pretty sure! I like hunting for clutter and clothing, so I may have spent a little too much time ruin hunting. I'm almost certain that I've seen every single ruin that the vanilla game as to offer.
-
This to me looks like the laundry ruin. Mine across to the right of the wall facing you in the screenshot, and then dig out the lower block of cobble three blocks to the right of the door. This should let you access the only chest inside without worry of locusts! This is one of my favourite ruins to find, since I love hunting for clothing. That chest always has some good clothes and clutter in it! I do not accept responsibility for locust horde infestation if the chest was one block to the left of the marked block.
-
I suppose the smaller ones could be, but the ones that are slightly larger and found with suits and coats seems to suggest that they may have somehow been worn by adults too. I was thinking, what if this is just the metal part of some sort of rebreather or plague doctor-esq mask and the straps or cloth has just rotted away over time? It could explain why they're so small despite being some found around things adults would wear like full-sized coats and suits. The really tiny one on the drying rack though.. That would have to belong to a child.
-
If OP uploaded their save file I would believe that they may not be trolling, though with the current lack of response I am lead to believe that they were either trolling or being dishonest about their experience with the game, perhaps to make it sound like a rare bug instead of being their fault. (Maybe they wasted their first day and would rather blame it on the game than themselves). OP, if you are reading this, you should upload your save so we can check it out. I'd be less inclined to doubt the validity of your statements. I do not intend to sound mean-spirited, but the situation that you described sounds highly implausible. There's no shame if you did waste your first day and ended up in a bad position. It's a tough game, we've all been put through the wringer by unlucky circumstances at some point, regardless of skill.
-
I thought it could be fun to make a thread where people could post cool ruins that they have found! Bonus points if the generation is a little abnormal or strange. Starting this because of this lovely cliffside ruin that I found:
-
Does anyone know what these things are or why they show up in so much clutter? The "ruined mask" item seems to show us what their name is, though they look far too small to be worn as masks by humans. What do you guys think these things are, and what were they used for?
-
Same! I've also been watching Solstin, I love his stuff! I have plans to eventually build a boiler room of my own because of him.. Meteor obelisk sounds cool! In my hot springs near my base there was actually a meteor that generated underneath one of the pools.