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That1GameGuy

Vintarian
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Everything posted by That1GameGuy

  1. So I feel like I'm the only one in the world bothered by this, but I don't like how traders are so stationary. I feel like one of these days I'm gonna run into the perfect building spot, only to find a trader smack dab in the middle of it. What if instead of pock marking the world with land claims, they could "move" around? I think there should be a copper age block called the Trading post, that when next to a suitably sized flat area, would summon a trader and their cart about every month or so. You could also use the trading post to make a request for a specific trade(for a markup of course), or advertise an item you want to sell.
  2. I know this is a joke but I had an idea for a jonas exosuit vintage armor that could give you some buffs at the cost of slowly draining your temporal stability.
  3. This has me thinking that maybe the Beehive Kiln (and to a certain extent the Cementation Furnace) could be more freeform in its construction similar to cellars. Like as long as you have a box made from fire clay/refractory bricks with three potential openings and a kiln door, it would act as a valid kiln. So you could make an itty bitty 3x3x4 kiln, or an even bigger one than we have now. (11x11x11 Beehive Kiln when?)
  4. Funny, I did that in my world, only to realize I could have just used the bricks I used to make the kiln on the Cementation furnace instead. That's one reason why I made this post lol
  5. Doesn't that (kind of) prove my point though? 17 iron is a lot to cough up, if it was available earlier (and by extension cheaper) it would become more viable in solo worlds. I can understand features more geared towards multiplayer, but it feeling useless in singleplayer is what doesn't sit right with me. The Beehive Kiln does have potential to offer solo players in the form of mass firing bricks and shingles for construction, which is why I'd like the Kiln to be an earlier craft to make those options viable.
  6. I'd really like to use the beehive kiln, but it just comes far too late for me to find any use for it. The iron age is so far into the game that I've already fired all the clayware I need, and my homestead is already established with a specific "style" so the need to use it for bricks has long passed. The requirement for iron hatches seems a little arbitrary, since its only purpose is to provide oxygen. I don't see why we can't just leave those blocks as open air/filled in with fire bricks, with the hatches just being an option. The kiln door I can understand why it uses iron, but I'd still like a cheaper option to make the beehive kiln something you can make earlier. Maybe there could be a Crude Kiln Door made from just fire bricks and mortar, with the trade off being that it breaks the fire bricks after only 84 hours of operation instead of the full 168.
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