we have a temporal storm visual distortion, but not audio distortion!
The audio distortion should start up when temporal storms start, making audio go 5 pitch to -5 pitch rapidly until the storm ends (in example, foot steps should distort from the storm, if you swing a weapon, it'll distort, and if you eat it'll distort. just to give a few example, making the fact temporal storms distort also be auditory. it'll be crazy and disorientating, just like some of the visuals [might] be. (i never played since i have no way to, also hope it ports to console once you get everything finalized for t