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Posts posted by l33tmaan
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This isn't content, but it goes in with party/faction systems - different chat levels like MMOs have. Or at least a distinction between global chat and local chat. Sometimes I just want to talk to the people near me and not the whole server.
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This one is just the original that's tweaked a bit and put into a .zip file, you just need this for now.
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Ctrl+click will dump out a single liter of water instead of 10.
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But you'll still have all of them bundled for those of us who do like all of them, right?
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Not very, turns out. I hope OP doesn't mind, since this mod is already a rewrite of Pemmican, but I think I was able to add in redmeat and poultry pemmican variants.
It breaks the old pemmican, but... oh, well. You could just as easily stick to a single pemmican type that uses any kind of meat to make, but then you'd be wasting saturation if you used anything but bushmeat, which kind of defeats the point, no?
@Rue Feel free to use whatever you want from this file!
Trail Food.zip- 1
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Updated to 1.2.1, visual bug with the stairs was fixed and I doubled the output of the temporal road recipes.
EDIT: I've been thinking about rolling More Wooden Paths into this mod, since they serve pretty similar functions. Would that upset anybody?
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Sometimes all you need to do is sleep on it and take a look later. The culprit was within the block files for my stairs:
sideopaqueByType : { "*-up-north-*": { all:false, down:true, north: true }, "*-up-west-*": { all:false, down:true, west: true }, "*-up-south-*": { all:false, down:true, south: true }, "*-up-east-*": { all:false, down:true, east: true }, },
Removing the 'north/west/south/east: true' bits made it look normal. I thought this was the case last night, but I only removed one of them when I guess I should have removed them all.
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You're the best, dude. Thanks!
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Maybe attaching some files would help. I've messed around and I haven't made any headway into figuring out why it's doing this.
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YOU'VE NEVER CHISELED ANYTHING?
Wow, you're missing out!- 1
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Go for it, I don't mind some exposure. Usually helps with bug finding!
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For my stairs I have a custom shape that's a bit shorter than the default, so it lines up with roads a bit better. Well, it has some unforeseen consequences:
Any way I can fix this without making the stairs the default height?
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Hey! Do you think you can do a plain wooden variant of your chairs? I'd like to have my pub look nice, but not too modern. Plus I think they could double as outdoor wooden benches, which is nice.
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On 3/14/2020 at 7:39 PM, The_Lazy_Warlock said:
- Improved paths/roads made from brick
Oh, sweet, I did this! Didn't even know it was a suggestion.
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It's kind of annoying that you have to update all of the mods in your modpack just because the server you're on has updated them. I know people just post mods on the forums here, but it would be more user-friendly if servers automatically downloaded mods that you didn't have, or versions that matched the ones on the server, so I don't have to come back here every time I want to do that.
Would that require an entirely new framework or something?- 1
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Uh oh, that's not good. I guess something in the API changed during the update that affected how some recipes get output? I haven't really been around long enough for an update to bust one of my mods before, so I'm not really sure what's going on... plus I haven't updated yet.
I'll keep a look out to see what's up.- 1
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Updated to version 1.1. Now the game shouldn't explode when your bread rots.
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I fully agree, moving up stairs feels weird and slow at the moment.
Now if you could climb regular blocks, then you could keep the janky movement for those... -
Don't you hate it when that happens?
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Doesn't LazyTweaks already add a bunch of stick recipes? You might try asking over in that thread if they can add in bamboo as a component.
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I just tested this out and it works on my singleplayer world, but not on the multiplayer server I visit. We're both on 1.13.4, could that be the discrepancy?
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This makes moving feel so much better, thanks! I'm not sure how much work you're planning on doing to this, but if you could somehow make it so that I could climb a 2 block wall by jumping at it, then I bet it'd feel even sweeter.
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It sounds like you're working on some giant content mod or something.
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Those textures look really good! I hope they look just as nice in game. I'd use 'em.
Texture issue?
in Mods & Mod Development
Posted
That's... weird, especially with the vanilla barrels not working. Is the error reporter saying anything?