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l33tmaan

Very Important Vintarian
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Posts posted by l33tmaan

  1. THIS MOD IS NOW INCLUDED IN More Roads & Paths, GO DOWNLOAD THAT INSTEAD!

    I brought this up in another topic, but it bothers me that you can only create wooden paths with aged planks. Planks are gated behind the bronze age... but the stone path can be created potentially within seconds of starting the game and it makes you walk faster than wooden paths anyway, plus it has slabs and stairs which make it mechanically superior. But the wooden paths look nice, so I changed it so that you can create them with regular planks too.

    2020-11-21_17-21-27.thumb.png.e97abafc78c0ea88286980eb144fbf4f.png

    For compatibility reasons, these paths are made differently than vanilla paths. You just need 2 boards instead of 1.

    2020-11-27_12-52-45.png.ec1d5c30b5b4262161791701921ed15f.png

    Version 1.1:
    MoreWoodenPaths1.1.zip

    Version 1.0:

    Changelog:

    Spoiler

    1.1 - Fixed issue where original path was overwritten, gave paths new names
    1.0 - Added new paths, increased walking speed to x1.15

    Bugs:
    Compatibility issues with LazyTweaks  - you can only make sticks and not wooden paths. :( I'm working on it.

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  2. This is a pretty minor question, but it just feels weird to wear 4 backpacks at once. Why not just have a single bag slot that has more significant differences between items? You could just make a hand basket with 12 slots that costs 40 cattails instead of making 4 hand baskets for the same effect. It's not an issue or anything, I just find it a puzzling design decision. The only argument I can see for it is that you can go from 0-3-6-9-12 slots instead of straight from 0-12.

  3. I always liked that lonely feeling I got from early Minecraft, so maybe having an option to spawn villages that don't have villagers and have a bunch of rotted food/rusting tools would be a nice compromise. 

  4. Do you take requests? It drives me insane that you need aged wood for wooden paths. Why? They're not even as good as the gravel paths you can make within 10 minutes of starting the game. I assume this is some kind of conscious design decision and it greatly upsets me that I need to go spelunking just so I can have a walkway around my garden.

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