Dilan Rona
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Posts
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Community Answers
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Dilan Rona's post in Linux bugs (maybe not linux only tho idk) was marked as the answer
Start with opening a terminal (while the game is running), and see how much free ram is left. Then if you have mods installed, check if you have any mods installed that make changes to storage. Or adds more storage options.
Other than that, I got no idea.
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Dilan Rona's post in How do i transfer my player data from a singleplayer world? was marked as the answer
First off, Welcome to Vintage story, and thank you for buying the game.
Unless I am mistaken, the profile data is saved within the save itself, so if you want to transfer waypoints, you need to rely on mods. This might help you. https://mods.vintagestory.at/nbcartographer. Or https://mods.vintagestory.at/kscartographytable.
There is also https://mods.vintagestory.at/show/mod/17863, but I had no luck with using it. There is a comment from the author as to the location of the waypoints.
Going to assume that the filtered_waypoints file is part of his mod ().
If you have a mod like XCore installed, and have multiple homes saved, that is easy to move. Its not the same as waypoints though.
Maybe someone else has a better idea on how to move waypoints from one character in a save to another.
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Dilan Rona's post in ingots from vanilla mold not stacking with ingots made with mods was marked as the answer
That bug has been fixed since this post was made, so the information posted above is no longer relevant.
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Dilan Rona's post in how to permanently kill a trader? was marked as the answer
I cant see why you want to remove a trader unless you spawned in a trader, and want to remove some. Either way, here is the command you need.
The command you want is
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Dilan Rona's post in Greenhouses Not Registering was marked as the answer
Does the greehouse have a glass ceiling under that sloped roof?
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Dilan Rona's post in Can you add mods to a pre-existing vanilla save/world? was marked as the answer
you can add mods to existing worlds.
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Dilan Rona's post in Residue Covered Cooking Pot in 1.20 was marked as the answer
best solution is to make a second one really. one for cooking food, and a dedicated one for making the resin glue.