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GLaDOS_cz

Vintarian
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Stone Age Settler

Stone Age Settler (3/9)

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  1. While I understand that this cant get over the development of the game going forward, I dont really like the idea of creating new worlds for each big update especially when as Im creative person (and some friends on server too). I dont see any mentions of Rivers, only that the flowing water has stream mechanic now, the only thing that I can see as map breaking is the new rock type. It would be great if developers introduced some repair tool for the broken chunks so the admin can switch into creative and fix them manually with a some level of effort and time. ALWAYS do backups!
  2. I hope it will be save to update with existing world on full release since I dont see any news related to world generation except one new rock type.
  3. Then I hope the new river generation will not be implemented yet, but in the 1.23...
  4. I love all the showed additions, will definitely lower a number of my mods. I just have big hope that rivers, or this update in general will not destroy world generation with rivers mod and conquest custom world generartion or that there will be at least some solution, like generate all already generated modded rivers and then disable the mod and update version, or somethink like that, would make me super sad to start new world. Im also thinking about some possibility of repair tool that will blend broken chunk borders? *fingers crossed*
  5. Treasure hunter wont give me elk nor lazareth location, he also doesnt take the gears for the elk. What to do? I have completed the Archives and "listen" to all the entrier in that music machine.
  6. Aw man, you are sweet, thank you, will try in few days.
  7. That would be great! Can you let me know if you do it, I will definitely keep an eye on the mod page.
  8. When I build a wall around to protect my house, I expect it to be safe, But I dont like when there is so much light all around in order to make it safe, it looks weird and makes some light sources obsolete, I like how oil lamps look and would love to use them in small places, but they are practically useless when its not your only source of light same goes for torch holders, they have radius of like 4 blocks, so if I wanted to use them in the visual way, they will be practically non-functioning, the other is extreme where is torch holder each five to six blocks, which just doesnt look good.
  9. Ahoj, In my SP play, I find it that there is never enough dirt and I just dont want devastate surrounding nature to have long paths, the gravel on the other hand is plentifull and I have problem storing it, there is simply too much and I wonder if there is or if anybody would be interested in making a mod that allows turn gravel into path same as dirt, when you think about it, it makes sense and I dont see problem why it should not be possible in vanilla.
  10. Lighting up my base as football stadion in order to deflect mob spawns should be more liberal, mobs should be restricted to spawn on lover light levels, this odd thing is a old mechanic taken from Minecraft and should in my opinion be adressed, its not cool looking to have light sources at every corner. As seen in below image, an oil lamp in such small space is still not enough to eliminate potential drifter eating all my jams. When placed at head level, the oil lamp has radius of two... What a shameful display
  11. Yeah, sleep and be able to walk on ship would be truly great. Although, making walkable dynamic objects was always hard for any game, I remember how proud Black Flag developers were for their ship boardings and Minecraft also figured that out with the Happy Ghast.
  12. Can I use Beehive Kiln to fire up refractory bricks instead of doing them still in kiln pits?
  13. And it was also magnetite or other iron type?
  14. I have found a big chunk of magnetite, but I wonder if there is always just one vein, or more.
  15. Heyo, I wonder if there can be multiple iron veins in one area where I get decent chances or it is always one giant vein per green dots zone so I know if im supposed to keep digging to find another one or move along.
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