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Tj Pepler - Critcher

Vintarian
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Everything posted by Tj Pepler - Critcher

  1. Just going to poke my nose in and say that while the game does have options for ... 200%, 300% more durability, I think the point here is that I have had my firewood axe in real life for 25 years, it still works just fine and it will still be chopping 25 years from now... that's the point of inventing steel in the first place, better tools So I agree, no amount of grass cutting should ever break a good tool. (Although having the handle break and having the tool drop a head that needs a new stick would be realistic) Maybe a solution for mod makers could be adding a 'hardness' value to each material and if you are using a softer material on a harder material it breaks or degrades, but harder tool on softer material == no durability loss ... Just a suggestion
  2. Hello all, I have just switched my pc and server over to linux mint. Game installed and running great, server installed and (after a few little headaches) now running great. BUT, I don't know how to access the server terminal console screen that I had on my windows server. Is there one? If not where do I input server commands? Thanks so much!
  3. I wasn't so much thinking of applying a bleed to the player, just animals. When I hunt in real life this is how it works, I shoot the animal and if I am on the ball it dies right away, sometimes however the animal will run off into the bush but it is bleeding and will die eventually, I will go to where I shot the animal and start looking for those blood drips and I will follow them to where the animal died and then the real work begins.
  4. Hello, to begin, this is an incredible game and I am very excited to follow it and see where it goes. I am suggesting that when animals take a certain amount of damage they will begin to bleed and they will eventually die from the wound (somewhere) as the animal is wandering around bleeding it will occasionally leave blood on the ground that a hunter can follow to find their prey. Thanks
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