Mrozak
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I assume the "naturally grown logs" include trees grown from seeds planted by a player? ...because in the situation i am talking about, ALL the currently existing trees, without exception, were planted by players. So, is there some kind of "non-naturally grown" trees that could be used in their place? (maybe placing them from creative mode? ...but i would assume that will be still a "normal" tree, just placed manually)
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Wanted to build a house in a forest? Wanted to plant a tree somewhere near your house? You can't, because the near constant sound of cicadas WILL DRIVE YOU INSANE. (well, first it will completely destroy your hearing and then it will drive you insane) Is there some trick to make them go away? Ideally, i would want some way to just chase them away from a specific area, but keep them in general. Imagine you could place some special block, that would silence or drive away all cicadas in certain radius around it - that would be great. Or is there maybe some trick i don't know about? Maybe something like keeping the number of trees per N square blocks under some limit, which would then prevent the cicadas to spawn there, or something like that? I could just replace the audio files, or disable cicadas completely, but i prefer a solution that allows keeping them in forests.
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is there a way to destory a traders post without killing the trader
Mrozak replied to Somersaurus's topic in Questions
You can remove the claim by walking into the claimed area and using: /land adminfreehere source: https://wiki.vintagestory.at/List_of_server_commands#/land -
It makes perfect sense if, for example, the maximum allowed view distance a player may have is limited by the server to some low number, similarly with various settings related to entities, etc. etc.
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Temporally Stable [EN/CZ] - 1.21.4 - Survival, light RP, creative (optional)
Mrozak replied to Mrozak's topic in Multiplayer
Today, the server was finally updated to 1.21.4. -
I had similar problem when i changed the value in server config file. I was not paying attention, expecting the value to be in milliseconds while in fact it is in seconds (value for the console command is in milliseconds, but the value in server config is in seconds). So by setting config file value to 120000 i made the Oxygen last for 2000 minutes instead of the intended 2. Anyway... I think that using the entity command that sets the maximum, may not have the expected effect, because the game allows these variables to go over the max. So changing the max after somebody already got higher value, won't have an effect on them, until their oxygen gets depleted or drops under that new max value. I do not recall how i solved it on our server. First thing was of course correcting the value in server config file and restarting. But same as in your case, that didn't fix it for players who connected before the server config value was fixed. We did try the console command afterwards, and i think that was actually what fixed it for that player. But i believe we also tried to respawn and/or killing the player.
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I wanted to use a simple update checker inside my browser, but i can't because the API site is not configured to allow cross-origin requests. Is there a reason for that? or is it just... mistake? Can it be changed? Please
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Temporally Stable [EN/CZ] - 1.21.4 - Survival, light RP, creative (optional)
Mrozak replied to Mrozak's topic in Multiplayer
Added our initial version of Temporally Stable Tweaks -
I actually answered very similar question not long ago, with few more details and reasons why i like my hosting provider: https://www.vintagestory.at/forums/topic/17243-server-hosting-and-mods/#findComment-84612
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Besides the fact that "best way" is a myth... I could tell you that Something Unique Hosting is the best, but that would be a lie, because i cannot know if it is the best, because i didn't try any other hosting providers. I am just a happy customer of theirs with nothing to complain about - does that make them the best? i don't know. For starters, here is some good reading, if you missed it: https://www.vintagestory.at/selfhosting/ https://wiki.vintagestory.at/index.php/List_of_server_hosting_providers And of course, if you can, wait for other people to recommend something.
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I think you must be playing on some ultra easy mode for Survival, if there is nothing for you to do during night than just waiting or sleeping Especially at the beginning. It isn't like there is nothing to do at your home during the night, you just didn't realize, or maybe you ignore the possibilities. My most fond memories of the game are from those early days, when i would be too afraid to go outside during the night, so i was sitting comfortably next to a fire, cooking meals, crafting things, making pottery, or panning bony soil (if you build your mud hut in a place with water).
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Just for the record, i don't think any of this is a problem (i typically want more realism, not less, and the fact that others may use your boat or steal from your saddle bags is realistic). But i am surprised that you cannot lock the chests on the boat - that should be made possible. The saddle bags though... it's made from leather, anybody with a somewhat sharp instrument can get into something like that easily. I am not opposed to a world config setting that could be set on server to prevent other ppl from accessing other peoples saddle bags (either in general, or based on group membership and permissions same as with land claims), but it should be an option.