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bbushh

Vintarian
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bbushh last won the day on June 14 2016

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  1. bbushh

    Log Pile

    It would seem sensible to be able to stack logs....say 2 or 4 to a pile. I imagine this has been suggested but I thought I would opine anyway.
  2. I am digging a canal and it is quite difficult to calm the waters after excavating...I am using a bucket and it helps but certain string currents remain....thoughts or ideas?
  3. I have started a new game with a few mods with seasons turned on and I have yet (9 in game days) to find a turnip, carrot or such...(lotsa berries and a few mushrooms). Do seasons affect plant spawning?
  4. I am wondering whether wolves only spawn once so you can clean an area out to make it safe....I have looked for a mod that will do this but they seem to nerf them too much OR too little.
  5. First thing....it's a great game which I have thoroughly enjoyed in several sessions over the last few years but....and this is my big "but"....why am I commenting here rather than playing the game?....it is of course because a Temporal Storm is playing out on the server (or the last bush meat I ate was really off) so now I just don't play until it passes. I don't think a feature that causes a player to not play is generally a good feature...but that could just be me....thanks again so much to the designers and developers of this fine game.
  6. Good points...I could have much to say but I offer only a few comments. I would do less on the graphics and more on gameplay....it looks amazing so spend some time on the guts of the thing. Trees should take MUCH longer to mature....it'd be nice if they went through a few stages but that might be too much. It'd be nice if the characters could carry only a very little and required a wheelbarrow, cart, wagon, etc. AND a flattish trail to move along. What about the players avatar started by knowing very little....plants are just "plants"....ore is just "ore".....players get experience and learn more about the world as they go....perhaps they need to rely on NPC's to do the technical stuff like casting.....I would need to explain this on Discord to make much sense. Major industrial facilities (forges) should be expensive AND immobile....once placed, there they stay....much more to say on this.... ...just some thoughts....great game already.
  7. bbushh

    Let there be shadows

    It looks great! Quick thought on good aspects of some MC mods....unforeseen outcomes...TFC's sluice, dungeon chests,.....I can't think of any more but I hope that explains it. There is always a bit of a rush of anticipation when opening these to see what has been gained....it screams for more implementation in my opinion. It'd be cool if when you mined deposits you had "ore" that when smelted produced a random set of products based on where it was mined and its quality. Not my best thought out post as I am out the door to work.....thanks for all your efforts.
  8. Very pretty....I am collating a big post giving my worms eye view of what would make a great game.....I sure like where you are going so far.... cheerio mate
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