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Isaacasm

Vintarian
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Everything posted by Isaacasm

  1. Sorry for the late response, but yes I experienced the problem in multiplayer
  2. I had the issue with pies made from fish, pies made from fish and redmeat, and pies made from redmeat. But I was able to make/eat/place the pies and not experience the crashes, for some reason it only started crashing after I reconnected to the server I play on
  3. I'm having a really consistent crash where if I hover over a pie in the inventory, or attempt to place a pie, the game crashes. Here's the crash log, let me know if you need any more information Running on 64 bit Windows with 32 GB RAM Game Version: v1.16.3 (Stable) Loaded Mods: expandedfoods@1.5.3.pre.2, cavecontent@1.0.1, cavepaintings@1.3.0, composter@1.0.2, fancydoors@1.1.0, gwb@1.0.1, instruments@1.1.2, moreclasses@1.2.4, moreroads@1.4.3, leadroof@1.1.0, necessaries@1.1.1, primitivesurvival@2.8.0, quickerbarrel@1.1.0, RangedWeapons@0.4.5, spyglass@0.4.5, sterilebandages@1.0.0, locustmod@2.3.5, usefulscrap@2.0.2, game@1.16.3, vshud@2.0.31, zeekea@1.6.0, alchemy@1.5.9, farmlife@1.2.2, gasapi@1.0.1, hudclock@2.7.0, lichen@1.6.1, medievalexpansion@3.7.1, playercorpse@1.3.1, prospectorinfo@3.1.2, ruinvariants@1.0.0, stonequarry@1.6.3, usefulstuff@2.3.1, creative@1.16.3, survival@1.16.3, wildfarming@1.2.6, workbenchexpansion@1.4.1, xlib@0.6.8, xrowboat@0.0.3, bricklayers@0.8.2, defensive@0.1.6, wildcraft@1.1.5, xskills@0.6.8 2/22/2022 1:37:57 PM: Critical error occurred System.IndexOutOfRangeException: Index was outside the bounds of the array. at ExpandedFoods.BlockMealBowlBasePatches.nutriFactsFix(IWorldAccessor world, ItemSlot inSlotorFirstSlot, ItemStack[] contentStacks, EntityAgent forEntity, String& __result, Boolean mulWithStacksize, Single nutritionMul, Single healthMul) at Vintagestory.GameContent.BlockMeal.GetContentNutritionFacts_Patch1(BlockMeal this, IWorldAccessor world, ItemSlot inSlotorFirstSlot, ItemStack[] contentStacks, EntityAgent forEntity, Boolean mulWithStacksize, Single nutritionMul, Single healthMul) at Vintagestory.GameContent.BlockPie.GetPlacedBlockInfo_Patch1(BlockPie this, IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.BlockInView() at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _TcPKe0ld0EAbHR8YsMG1OLy9q8O._G7ImpIHUCfpaZwTmd8In2KuoHYA(Single ) at _SbWHHe8Ad6lBV8IRbvWFqut7ren._mSnyaJUIQhBb8A1j3UUn7uh5BBO(Single ) at _SbWHHe8Ad6lBV8IRbvWFqut7ren._b365Cpnna1p8GSaDyyO3EH2VfOD(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _muFH2BhSjNKo8GSc2o33Nm6Ckup._SwLkq72vc0vcc3OnHXTAS19pm9p(_tVmXPdKJ3JBDWFc8tBtvgftcfhl , String[] ) at _XL1Xa21FKJVFetNmIumId5p6UDU._SwLkq72vc0vcc3OnHXTAS19pm9p(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 2/22/2022 1:38:00 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2284674812354134359, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.3.0 P3: 61fa6977 P4: KERNELBASE.dll P5: 10.0.19041.1503 P6: b2acaea9 P7: c0020001 P8: 0000000000034f69 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER99FB.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9D19.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9D29.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9D37.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9D48.tmp.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_19e1659922857dd91264e3aae0d858f56569a1e_f6be797b_ad818e31-6afe-4d09-be81-813a6fd3dcae Analysis symbol: Rechecking for solution: 0 Report Id: 15a81354-f6bf-4747-aa3f-bac37e435685 Report Status: 268566528 Hashed bucket: 9ea153ad6677d90c1fb4cba319a68157 Cab Guid: 0 } -------------- { TimeGenerated = 2/22/2022 1:37:58 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.16.3.0, time stamp: 0x61fa6977 Faulting module name: KERNELBASE.dll, version: 10.0.19041.1503, time stamp: 0xb2acaea9 Exception code: 0xc0020001 Fault offset: 0x0000000000034f69 Faulting process id: 0x490 Faulting application start time: 0x01d8281b15b1c6ab Faulting application path: E:\Games\Vintagestory1_16_0\Vintagestory1_16_3\Vintagestory.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: 15a81354-f6bf-4747-aa3f-bac37e435685 Faulting package full name: Faulting package-relative application ID: } -------------- { TimeGenerated = 2/22/2022 1:37:58 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFAD9DE4F69 Stack: }
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