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Kyle Rick

Vintarian
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Everything posted by Kyle Rick

  1. I really love exploring myself and am using mods to enhance the experience. Finding loot and such is always nice when you not strictly looking for something, but once you do and can't find it is when it frustrates me like spending ages trying to fine limestone or such. I collect a bunch of seeds and bushes myself, aiming for copper/bronze starting in june as I try to fine surface copper.
  2. While I only started playing a month ago I been really enjoying this game but it does feel a bit buggy even to me. I would like the rest of 1.20 finished along with polishing some of the systems along with bugfixing, before adding anything brand new. Though personally I like more balance in the game as well. Wishing caves where more rewarding/higher chance of ores instead of laddering down and mining. And the clipping into/though objects when hit by things is still a thing, less common but still. This is why I imagine there is no suffocation damage when inside blocks. Caveins would be much more deadly if that was true. Once I gotten into modding am surprised how much longer it takes to load a world even with just a few mods, though performance is fine. I actually like the combat in this game, just needs different weapons with unique ways of use and enemies not being so varied in their deadlyness. Lots of spooky choices like 4 different tier 4 damage shivers but I won't really get into it here. Otherwise am loving the game a lot and it's fun starting worlds over and over to get new experiences and progression, while late game is more boring.
  3. Is that a lamb in the chest? Looks funny with all that chopped up meat with it.
  4. I feel like saw unlocks so many things due to making planks and such, however it requires an anvil so I do need to get the metal for that. There are mods that adds extra molds but I feel like that would make it too easy. I tend to go straight to tin bronze anvil so I can skip the copper anvil. The 2 days or so of shifting sand for copper is always the most, interesting experience in this game. Laying back as the rain hits shifting sand for a while.
  5. What I mean is like, how fast do people here progress in this game, and what do they focus on first. Using the default passage of time. I myself make sure to collect a ton of seeds in the first few weeks then plant them all to make sure I have 2 big harvests before winter hits. Early on I go for wood lamellar as my first armour, then go for tin bronze lamellar armour, then steel chain. However sometimes I skip straight to meteorite iron chain due to how easy it is to get and make. Tend to aim for iron before winter and steel before a full year has passed. I don't explore very far until I have a mount and in my current wilderness survival world run it has been a full year and still not found a treasure hunter. Leather can also be a problem because limestone can be quick to get or take ages if not found right away. I also make sure I have goats, pigs, and chickens rounded up and bred over time. However I feel like it's so slow as I only am in generation 2 for pigs and goats, 4 for chickens. Is what made me think about my pace and making this post as I feel like i'm going too fast so slow things like that don't catch up. Though I have not really been super optimal with the breeding and such, something I want to improve on next time. Because I focus more on survival and mechanics you can bet that I make the most amazing huge castles of pure dirt. :> Makes me wonder if i'm going too fast and I should slow down but unsure. Curious how other people play this game.
  6. I had a few chunks that where like that as well, pitch black but nothing else wrong with them. Using this debug "/debug chunk relight" command fixed them myself. The command above "/debug cr" just gives a list of commands on my end.
  7. I just want to quickly make sure that I did not misread this or such. The weird fog you can sometimes get in caves seem to come from when the surface is foggy in some areas. I remember going into a big deep ruin (Mods) while it was foggy outside and it was dark and foggy deep in there as well. Once the fog cleared it was easy to see things from far away underground again. Unsure if this is related to this or not, just making sure people know about this but am not 100% confident that heavy fog on sea level surface always makes caves also hard to see far.
  8. Traveled to the equator for fun on my 2ed world I made. It took about 11 days to reach the 50k blocks south then back home. On average using the elk I can travel 10-12k blocks a day assuming night travel as well. I imagine it can be a lot more with perfect travel by having no obstacles. I actually enjoy the traveling of rough terrain but can be a bit too common at times. If it's too extreme I just go around and that does not take much time at all. For the first story quest I feel like the distance is alright without Elk. However now trying wilderness survival settings am curious how far away it will be from my base.
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