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Kgee plays

Vintarian
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Everything posted by Kgee plays

  1. Regarding this tweak: Tweak: Improve irregularity of mob spawning. Remove mob spawning very far below/above the player. Increase chance of mob spawn near rifts I'm seeing drifters spawning near rifts on the surface in broad daylight. Was the light requirement nurfed? What are the new mob spawning mechanics?
  2. I read in the comments of a mod somewhere (sorry, don't remember where) that if you turn off rifts, monsters will just spawn all over the surface as soon as it gets dark just like in other block game. So they will still spawn but they won't be limited to only spawning near rifts. It doesn't explain spawning in a fully lit house, but it might be worth a try to turn them back on and see what happens.
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