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Everything posted by QwestnblyStewds
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oh man this interior is prime for my mod .-.
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Looking for builders to put my mod to the test.
QwestnblyStewds replied to QwestnblyStewds's topic in Builds
I would love to see what you do with the mod on something like the Haunted Manor build! the mod is now available publicly at https://mods.vintagestory.at/show/mod/47288 so if you try it out let me know what you think! it's only available on 1.21 right now but look for it to be available on 1.22 soon, maybe later tonight. -
Freeform Atelier: Unbound Placement What if nothing snapped into place unless you decided it should? Freeform Atelier breaks the invisible grid. This mod allows you to freely place nearly any item in the world using Vintage Story’s alt down mouse cursor system, giving you full control over position and orientation. Rotate, nudge, and settle objects exactly where they feel right—on shelves, against walls, half-buried in dirt, or scattered naturally across a space. No more fighting the grid. No more “close enough.” Mod is available now! 1.22 coming soon! https://mods.vintagestory.at/show/mod/47288
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I'm looking for people who know want to unleash their creativity in building. I'm making a mod that allows players to place any item they want in game anywhere they want to. Meaning now you can create dense, truly lived in builds that act as both decoration and item storage. Want to make a cluttered kitchen with fruit placed in a bowl that you can just go pick up and eat? go ahead. Want to decorate your study with your prize catches and favorite art pieces? Fill those walls and shelves. Wanna just place your hammer up against your anvil so that you never have to look for it? Just set it there when you're done! Unfortunately, right now free placing an item disables all of its functionality, so you won't be free placing your forge somewhere and heating metal upside down or anything, but that may be an option down the line. so if you want access to this mod for testing just let me know and drop your builds in the comments and i'll message a few people to give them access to this.
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This mod allows people to build anything they want with any block they want without having to worry about well, basically anything. It allows you to fill your shelves how you want, store items under other items or even place items inside chiseled block spaces. If you can think it you can do it. This mod lets you truly unlock this games decorative potential in either survival or creative. In survival you can story anything you want anywhere you want in any way you want and then just pick it up and use it like normal. Wanna jam your axe into a log at your tree farm when you're not using it? Go ahead. Wanna decorate your chair in dozens of swords to recreate that TV show throne? Go on and do it. All i want from you guys is to submit your builds in the comments and i'll select a few people to send this mod early to for feedback. I want you to build with it and take as many amazing screenshots as you can so i can show the VS community that this tool now exists!
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Working on a mod a friend asked if he could pay me to make and it was something that i wanted but couldn't find exactly for myself so i said sure! it's still in rough shape but you're looking at the first run of the first fully animated tree felling mod for Vintage Story (as far as i can tell, Salty's was great but not what either of us was looking for) It took me 4 days to figure out and now it's all about just smoothing everything out :D. Look for it on the mod page in the next couple days (maybe even later today) and i'll link it here once its uploaded :D. tree.mp4
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wip World Curvature mod, WIP
QwestnblyStewds replied to QwestnblyStewds's topic in Mod Development Questions/Troubleshooting
thanks! This is the first mod i've ever made for anything all on my own so getting it running has been fun. i'll drop the link to the mod once its available to download -
wip World Curvature mod, WIP
QwestnblyStewds posted a topic in Mod Development Questions/Troubleshooting
I like world curvature mods for minecraft, i feel like they really add to the realism especially when you can see really far away. if anyone is interested in this i'll definitely upload it to the mod website and as far as i can tell the performance impact is either none or negligable. I've optimized it already and it's basically done but i wanna do some long-term playing with it before i upload it to the public. mod setting GUI Mod enabled above, mod disabled below (100% vs 0%)