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RobinHood

Vintarian
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Everything posted by RobinHood

  1. Ja, das stimmt - VS braucht weniger Recourcen, ich habe auch nur eine GTX 970, also etwas schlechter als deine und es funktioniert super. Ich würde mal das Spiel komplett deinstallieren, Antivirenprogramm abschalten und frisch neu installieren. Also vielleicht liegt es an einem Antivirenprogramm?
  2. Here an short impression - such nice thunderstorm you don't have in MC and here I miss thunderstorm effects too (wish me more thunderstomr) - thats great for a scary feeling. here a short impression. Graphics much better in VS, I mean only the bolt light (00:00:08) / thunder-sound effetc. thats minetest / minclone, its opensource - https://www.minetest.net/
  3. helo, I'm nearby 13 months at my base, its the 9th may - and still I see some iceblocks, I have 20°C, temperate climzone, last very cold weather was in march. I didn't have seen iceblocks a year before at beginning of 1st may. In April I did see here and there some snowfields - and it was warm also.
  4. oh no, for a whole year I never did hear a wolvesound in my base, now I hear it also in my base
  5. yes, I think also, wolves have fixed spanwing point, 50-100 blocks away from my base I have 3 placed where I see wolves very often too, thax too god they never were in the realtive near of my base, but I avoid this area and thats fine. Sad that there are two ruins on wolve-hills and a copper recource near by this hills-ruin, maybe with good tresure - with better armor and weapons I will made expeditions, good idea? I see that wolves likes forests and hills, and maybe ruins (seldom), after visiting maybe 50 ruins, there was only one time, with wolves ruin + flatland.
  6. Does soil dry out faster if there is a cavity under the soil's (agriculter's) layer? Cavity, because I have a small handmade cave for prospecting jobs. Should I fill up again or can I let it be, the handmade cavity?
  7. Maybe villagers could do some simple jobs like farming and building roads (directed by player). A smart villager can be your scarce or even your mercenary. I think it would be possible? I see in VS, that the AI is smarter as in MC, good job from codders in my eyes Some villagers should be danger, like Pillagers in MC. And maybe in some situations you are the lucky third, because Pillager and Drifter kill each others or Wolves vs. Pillager are killing each other too.
  8. I think he means low fertile soil .. good soil (medium and better) I use for agriculture.
  9. ah, okay, lot of cons - this eats off the one pro for a round or semi-round-east-west-world.
  10. Hi, i know - I can build armor and backpacks, but my chests are full with fur, any further suggestions what should I do? And what can I made with small furs from rabbits/foxes? Any idea? Or should I put in trash? btw. I have a cloth trader, I will visit him in the summer or spring (I have vintage End-Winter / March) ... will he buy it (maybe)?
  11. yes, you are right. Scary also e.g. thunderstorm, with lightnings -. I didnt see that here yet in VS. maybe one a day? there is an opensource minecraft clone, minetest - and its mods (game in game) mineclone-mod has scary thunderstorms, esp. in the night, scary also there the silverfishes in Exile, they are very often and they attacks you with small but ugly hits. worth a try, but VS for me still the best sandbox game
  12. What about radish as food? this are a spacial food too, not for you, but for the soil, radish doesn't need lot /K/N/P/ consumption, but radish also very low carb - it shouldn't kill the hunger a lot (less or max 60 satiety-points), the soil will restore with radish. Tagetes and marigold for soil restauration also good. And if Marigold and Tagetes in nearby other fruits, they will profit a bit more (faster growing). And cornflowers, will have nice color contrast for tagetes & marigold. cornflower => just decoration.
  13. But the problem is, if you have too much dogs, or a strong dog - he will protect you too much. In MC you can craete so much much dogs, you lost fear for skeleteons. A dog would be nice, but only if the balance is keeping. I have an idea, maybe a dog can caught rabies desease and you are in danger - it means also, he never will stopp a fight (he feels only agression and no pain, and have not fear to die), fight until player or dog die. But rabies can also hit wolfes and foxes that should increase danger too - e.g, more bite force, and fighting like Berserker. The good news, they will die after some days.
  14. oh man, and I was panning copper again, because I was sure that I have been lost my copper
  15. okay, sorry -I was waiting for the yellow Crucible, like in the first time - but I used the white inked crucible and I could use it. Its only an optical bug. right from the arrow.
  16. see pictures below, why I cant use the rest of my copper?! thats weird :( Or did I made something wrong?
  17. Maybe Drifters like Morlocks (Timemaschine, H.G. Wells) - and they like eat humanoid flesh, but we miss Elois (villagers) here ...
  18. scary music also sometimes in battle for wesnoth, and thats not a scary game - this would fit also in dungeons/caves in VS
  19. yes, east west would be sweet, if possible north/south also, it would be super sweeet. east/west - the map gen should calculate these borders seamless. north/south could be calculate also seamless, but you would walk from north too south-pole without passing subpolar tundra ... taiga ... temperate zone ... subtropic ...equator ... subtropic .... and so on, that would be impossible (in a real round world) ...
  20. this would be nice, especially in east/west direction, like in Civilization. 100%round would be very nice, but its not possible I think!? Cubes would be distorted and they would very small in the near of the poles and very huge at the equator. And instead of 4-sided cubic-voxels - VS must generate triangles or n-gons and (ecxtruded one) for the South Pole and North Pole.
  21. okay, maybe sleeping should have only one or two positive aspects, bit faster healing restoration or/and bit less calories-cosnumption.
  22. I find wolves here in VS scary enough - I but wish me bit more the same thrill. Okay, I still wasn't in caves a lot. sry I played also a bit Minetest and Exile, silverfishes there are scary, and a good starting meal. But Exile is a one man project.Minetest (Exile is a nice Mod / Mineclone too), after this I buyed Minecraft, now I fall in love with Vintage Story, its very cool - and here a link to minetest/exile - https://forum.minetest.net/viewtopic.php?t=24334
  23. Good idea, even in a hard winter I stand in the water and made panning (even with worst clothes). But it is important to have a save place with camp-fire in the near, for upwarming ... Btw. I love the winter, beacuse in the snow I found lot lot lot of seeds, much more than in the summer, because green is green, but Parsnips, carrots, flax and rye stand out as green dots in the snow. In the whole summer I found zero Parsnips, but during hunting I earned 18 Parsnips and 12 seeds in two wonderful winterdays only by the way (my mainjob in these 2 days were sheep hunting).
  24. Neulinge wie mich auch willkommen? Hab das Spiel erst seit einer Woche.
  25. yes, you are right, but I have seen that drifters running out of caves (at evening) and into (caves in morning), since I have closed these exits, I dont have so much drifters like before. And some nights are without drifters in my near or not so much. In the beginning of game / with weak weapons, I have much more fear about wolves. Especially if they are in a group. And for (heavy) temporal storms, I have a small "panic room" - inside my base building 2x2 blocks small.
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