Sorry about the confusing title, I'm not very familiar with coding terminology.
I'm trying to add a custom arrow type but the arrowhead's model is stuck as the stone one instead of metal. The code to add it into the shapeByType list already works, but I theorize it's being placed at the bottom of the list so it gets overridden by the line above it. Which turns any prior undefined arrowhead type into the stone model.
If anyone more knowledgeable about patching and knows of way to move my custom item higher in the list please let me know!
I imagine this is how it is laid out:
And this is the patch I made: