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Davin Kammermann

Vintarian
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  1. I thought of that too and you would think this would be a thing but all logs get converted to "firewood" for stacking in the pit.
  2. did a count and am missing a total of 83 blocks of a possible 342 (considering the fire block) so loss was approx 24%? I will also mention that yes I am aware that there is going to be a loss in volume as part of the process involves the removal of moisture and other volatile elements..
  3. A screenshot of the pit immediately after a burn.
  4. One thing I have noticed is that if I am travelling fast, sometimes the sound doesn't "keep up". Often I have paused for whatever reason when out running around (not necessarily looking for bees) and all of a sudden the game sound "catches up" and suddenly I can hear the buzzing of bees.
  5. I use a LOT of charcoal in the game I am playing... mainly because my friend and I like making steel (for no particular reason other than to see how much of a stack we can create... already have over 1000 ingots in the stack) anyway... Is there a set amount of random loss per block of charcoal in a charcoal pit? I usually make a 7x7x7 and place the fire in the top middle of the 7th layer so the whole pit will burn and cover it up. I use stone for the walls and floor and glass for the roof and it is disappointing sometimes to see the amount of loss. I would say on average I lose the 2 top blocks of each stack... (sometimes a stack can be down to half and other stacks lose only 2 or 3 layers of the top block. Is there a certain size of pit that has a better ratio of recoverable charcoal?
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