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Aldriona

Vintarian
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Everything posted by Aldriona

  1. It's the "quarter logs" that you can craft with six logs and an axe! They're a great block for things like a starter log cabin.
  2. Aldriona

    My first house

    Oh no! That's unfortunate. At least it can be a learning experience and you'll be off to a running start in the next one, I started over twice before I found a save I stuck to. I learned so much in the first two that progress was many times faster later on.
  3. Wow, that's some serious dedication. I could never! If I may make a suggestion, an excellent finishing touch would be to frame it in a chiselled painting frame too
  4. Aldriona

    My first house

    Looks like very solid start to me! Perhaps not very complex yet, but one can tell that there's a plan to it. I look forward to seeing what it will grow into with more time!
  5. I decided to make the change to the benches after all. I honestly don't need that many shelves up in the kitchen, so both spare peat and extra shelves have moved into the cellar. I'm not a super fan of the height difference, but I do enjoy being able to put things down! I don't know what to make of the little middle part above, it was mostly made to break up the large dark space. I might reshape it into something that matches the ornamentation below instead.
  6. I went back in and took a couple shots of where it was when I left the save, at 86 hours. Many of them were spent just figuring the game out.
  7. I've started an experiment for my connecting walls. Looking around at pictures of gothic castles and old monasteries many seem to have more of a covered walkway thing going on rather than solid walls and I really like the style it brings. I might eventually fill them in with windows or lattice to make them safer at night, but right now I'm mostly fiddling around with the look. I think the sandstone cobblestone might be a texture that's too busy and it drowns the chiseling details, perhaps I should go for two shades of smooth stone? I've got plenty of granite, that warm-ish grey colour might look nice beside the ochre of the sandstone. I'll keep either sandstone or the aged ashlar for the top trim and pillars, to not have it too smooth and uniform. What do you think?
  8. I started on shelves for my barrels. I'm having some peculiar indoor weather. Maybe it's time for a decorative inner roof...
  9. Thanks! I'm really pleased with the shelves, so I'll be reusing the design in some other spots. My leathercraft room ended up sort of high and narrow, so I'm planning on lining the walls with barrels on shelves. I'm considering ditching some of the peat storage in order to have workable space. Sadly, that will mean a slight height difference between different sections, so I'm not entirely sure it'll be worth it. I'll try it some day and see how it looks. And keep fiddling with the general design! The dark bricks give it a bit of an ominous look, so I might include more of the sandstone in various spots to brighten it up.
  10. While stuck inside on long winter nights I've been working on some detailing. First up was making a shelf in my tiny and cramped smithy to free up some storage space! When not in the smithy, I'm huddled by the fire in the kitchen to not freeze to death. Big drafty castle rooms are cold. I saw a few screenshots of people making similar builds for their kitchens and felt inspired! Still gotta add some matching backing to really sell the effect. Only downside I can't figure out a way around is that I can't both enclose shelves/peat piles and have a workbench on top that will allow me to put down bowls and crocks on it. With how cold and drafty everything is I quickly realised I would have to enclose rooms into smaller spaces instead of just open stairways connecting everything from the cellar to the roof. I didn't want to lose too much room space and decided that stairs at 1,5 blocks wide are perfectly fine, and am working on adding thin walls all that way up the tower.
  11. I'm still pretty new to the game and have abandoned my first two saves in favour of one with a couple of mods, namely better ruins and qp's chisel tools. I decided to do a minor cheat and spawn in a ruin when I started the map, to have something to move into and work on restoring. It's been slow going, but I'm starting to really enjoy some of my progress and figured it might be fun to share some of it! First up; a snowy overview of the current layout. Initially there were several small buildings in the middle, which I removed for a chance to make a garden later on.
  12. You continue to amaze! The statue is beautfil, but I continue to be blown away by those gorgeous windows! Amazing work, all of it.
  13. Sadly I don't seem to have much in the way of external shots of my very first save. I built against the side of a mountain in a small valley, which I fenced in completely for my critters and crops. I was still learning, but immensely enjoying the decorative possibilities. I finally abandoned and started a new save for two reasons. One was that I had a better grasp of how the game worked and could get a better start, the other that my home and spawn was absolutely riddled with cave openings and the barrage of enemies was endless. Only later on did I realise that you can actually have peaceful days and nights too.
  14. I believe it is just the block you get after applying the first layer of daub, they are imperfect and uneven and you have to do two more layers to get them perfectly smooth.
  15. Seeing how Apple hasn't really been fans of having two mouse buttons, the traditional way to right click when not having a second mouse button has always been to press ctrl and then click. When games aren't originally made with macs in mind, this functionality isn't always added when porting them over, but it can usually be solved with adjusting keybinds. Of course, the majority of players won't be bothered by this, since they probably have a mouse with a multitude of buttons anyway. I, because of Reasons, do all my gaming on my laptop without access to a mouse. (Yes, it is madness to play with nothing but a touchpad. I know. But 10+ years in it is no longer an issue.) The one thing that sometimes is a hindrance is the fiddliness of two-finger-clicks for right click and single-finger-clicks for left click. It usually works fine, but when doing something like chiselling it messes up a lot and I end up taking away instead of adding by mistake. In The Other Block Game there has always been the option to use ctrl-click as a right click and there has been no issues at all. I realise that I am likely in a miniscule minority to have this issue, but would still suggest adding support for what on a mac is a standard function that has been the same way for ages, or the ability to alter your own keybinds for left and right clicks.
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  16. In that same vein, I have learned through empirical testing that if you're freezing to death it will in fact rapidly improve if you accidentally set yourself on fire. You might now have other problems, but you're no longer freezing!
  17. Who could have guessed, with that nice and inviting name! I've done the exact same thing though. Didn't realise I threw out the good mushrooms and kept the poison ones until I ate my stew and dropped dead.
  18. Those windows are gorgeous. I need to find myself a good spot for a few in my survival world. It amuses me how familiar the "I had a silly little creative idea and now I'm spending hours learning about this super obscure craft/subject to be able to get it just right!" process is. I may or may not have once started out making a handmade little board game and somehow ended up teaching myself both hieroglyphs and a tiny bit of old egyptian just to get the decor perfect...
  19. I solved my wolf issues slowly over time by digging pits for them to fall into and get trapped. Once enough wolves are trapped, no new ones seem to spawn. It was a year long project to secure the entire area around my base, so it's not exactly a quick fix solution.
  20. Indeed. I love waking up to see a foggy autumn dawn outside my window, it's gorgeous. Just not inside my bedroom!
  21. I have noticed that the moment summer turns into autumn, nights are suddenly incredibly dark. Outside, I can deal with. But I can barely see my own feet inside of my normally well lit home. Am I doing something wrong? As far as I'm aware, my home is counting as a room and well insulated against cold and weather. I've also noticed the fog effect that makes my fields so pretty at dawn also making it so that I can no longer see all the way from my kitchen to my storage room. Is there any way for me to make it so that I can see what I'm doing indoors in winter too? Even in a relatively small room such as my kitchen I can see the dark creeping into the corners despite standing two blocks from a lantern. It's as if light sources stop working at night, it's really strange.
  22. This pit traps everything but rabbits, it would seem. I have a new companion. I'm unsure if there's any benefit to it, but I'm keeping her. All I'm missing now is a bear or two.
  23. It looks absolutely amazing! The planning alone must have taken ages, not to mention all that chiseling.
  24. I thought I'd build myself a small rabbit pit a short distance from my home for regular free meat. What does said pit catch? Wolves! All of the wolves. I read somewhere that if I keep them trapped it might decrease the amount of wild wolf spawns nearby, so I build a wolf pen out in the water near my home. (sliiightly too close, the howling is incessant...) But I soon grew tired of getting accidentally mauled when trying to herd the wolves to the pen. Thus the wolf funnel was born! A slightly more permanent construction with airlock concepts for safety. I made chiselled grating for a ceiling to more easily be able to keep track of where the wolf is currently, with trap doors for access to opening and closing doors. The second half still consists of fencing as I haven't decided where I want the permanent pen nor how I want to build a more elegant drop off point into the pen. So far? Seven wolves caught at five separate occasions. I wish I could name them!
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