I'm slowly getting the hang of WorldEdit, and it's been interesting to work with this tool, but along the way, a question has arisen.
I've built a fairly complex landscape out of dirt blocks, and now I'm a bit stumped, as I need to somehow replace all the topsoil blocks to ensure they blend seamlessly with the surrounding terrain. Manually replacing each block would be incredibly time-consuming, and I'd really like to avoid that.
So, I'm wondering if there's a way to do this more or less automatically, using existing editor tools or console commands.