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Lodey

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Wolf Bait

Wolf Bait (1/9)

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  1. Hello everyone. I'm a novice rookie beginner modder. I'm looking for a capable modder to help me produce a mod for a semi-permadeath game mode. The short of it would be that the player can craft a shrine at which they can sacrifice temporal gears in order to buy a single respawn at the site of the shrine. Each time the shrine is used, the cost doubles. So the first respawn is 1 temporal gear, the second is 2, then 4, 8, 16, etc. Ideally the cost could be configurable. If someone would like to work with me on this, or give me some advice on how I could accomplish it myself, I'd be very grateful!
  2. I'd just like to put it out there that the one thing I feel is missing from the mod is the option for the vignette. Having that vignette, for me, would make this mod perfect. I was messing around with the config to try and get a stronger vignette but came out disappointed. Regardless, love this mod a ton!
  3. Jugs don't show any spoil time ever. Holding, placed, shelved...nothing.
  4. Alright then should I assume that the jugs not indicating spoilage is either a bug or unimplemented?
  5. I don't know if this is intended or not but I was under the impression that wine wouldn't rot if it was in a jug. I never saw any indication of the wine being perishable while in a jug, but in v1.16.4-rc.2 all of the wine jugs I stored have turned to rot.
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