Yeetiee
Vintarian-
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Everything posted by Yeetiee
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Maybe paid forums are the worst for you but for me spammers are parasites who should be eradicated from forums by any means necessary. If it means closing the forum permanently for people who dont own the game - so be it. If it could be done with antispam measures implemented for non-owners only like captcha to add new posts - fine by me. I'm just sick of abortion and - cthulhu forbid - penis enlargement pills garbage and I would like it to be gone from this forum.
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And watermill... i wish
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I think it would be a good compromise for everybody and will significantly help with stopping those spammers. The question is if it can be implemented...
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Sorry if it wasn't clear in the first post: I meant account in game = account with ability to post and some antibot measures for others to add new posts (for example recaptcha or simple eqation to solve as .jpg)
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Picking up small animals as you would a populated skep.
Yeetiee replied to Ashery's topic in Suggestions
As far as animal husbandry goes I thought it could be done with some rope to catch adults and pull them to pens but your idea about chasing and catching young ones and then running for your life seems really good. My only suggestion: realistically carrying small wild animal requires two hands so as you are getting the hell out of sight of angry parents you should not be able to use any tools (even offhand torch or lamp) as long as you hold them. -
The accounts may be made by human but posts are probably run by script. Is it possible to require solving captcha to add new post?
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Here we go again... those a**holes just cant stop annoying others. Is it possible to make non-buying accounts solve captcha or something before adding new posts?
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Hi. Fishing is already on a roadmap: https://www.vintagestory.at/roadmap.html/ I recommend you to check it you"ll be positively suprised about devs plans for the game.
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Let's be honest - recently the amount of spam on this forum was overwhelming. I hope current restrictions will be only temporarly or there could be one "offtopic" part for non-buyers. The choice lays in devs (it's their game and their forum) but i thank Tyron for deploing some countermeasures.
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Not to sound too eager but i think "too bad" is right now
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Hello, As the spamers are becoming more and more active I am starting to think if the ability to write on the forum, or at least most of it, shouldn't be open only for those who bought the game? What do you think?
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You chose to forget that only small fraction of people in Donetsk and Lugansk declared independence (check the size of those russians client states compared to whole Donetsk and Lugansk districts). The whole independence happend because Russia send there soldiers without banners. This happend in 2014. Putin recognized it only recently just before the war. And it just happend that he invaded his neighbor only day after that recognition. Without just cause. Well the idea of cassus belli dosent mean sh*t to him as he doesnt even call it war. The truth is that Putin attacked Ukraine in 2014 because Ukrainians wanted to join UE. Not NATO. They acted as INDEPENDENT country but Putin doesnt recognize them as such (check his words about Ukraine). As he attacked and annexed Crimea and controlled minor parts of Donetsk and Lugansk districts Ukraine people started talking about joining NATO. Then he first threathened invasion, and finnaly invaded. You are talking about independence of Taiwan but its you who dont treat Ukrainians as free people with right to choose their own path. And Putin treats them as part of HIS domain. That is the real cause of this war
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Hi Aquatic life etc. are on a roadmap - it's a list of planned things Devs want to add. It's available on this link: https://www.vintagestory.at/roadmap.html/
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Hello As I am playing with rifts turned on (I really like the idea) I noticed a few things: - rifts opening near my buildings are causing drifter infestation (especially in my cellar) - smooth lighting transitions between blocks makes finding places with insufficient light permiting drifter spawning really hard My suggestions for this issues are: - make it possible to "ward" buildings, for example by placing special blocks on corners of the property. It should have limited max area. If you want to make it bigger, build more devices. They should be available in late game and be really expensive by combining temporal gear, stone and iron or (preferably)steel for each device - to "see" insufficient lit blocks there could be a fragile device (for example glasses with really low durability to make them expensive). It should be available mid-game by combining copper wire with glass (or clear quartz) and temporal gear. Warding, the same as lighting the area, should have no effect during temporal storms. Please let me know what you think about it.
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Thank you. Maybe in-game handbook could be updated about water mechanics
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Hi everyone. I have a quick question: according to wiki ,"Infinite water can be created by using a wooden bucket on a source block, and placing new water from that bucket.", but unfortunetly i cant place this water block. Did they change it and now you can only place water sources using creative mode or am i dumb and there is a way to place water from a bucket on a block?
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Greetings from Poland. We believe in you and your cause. Also you have a really badass president
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I didn't know NATO invaded Ukraine... must check my sources of information... On a more serious note: 1. Ukraine chose Zelensky as a president 2. Ukraine chose to become independent from Russian control 3. Russia chose to become offended 4. Russia chose to attack Ukraine Sorry but days of Russian hegemony in central and east Europe are gone. They just didn't notice it.
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Watermills should be next tier item for mechanical power. The way i see it, windmills are unreliable because their output depends on wind speed. Watermills, as I see them, are more stable source of power. But as they are more reliable, they should require some mid-to-endgame parts, for example iron or steel junctions. I would also love to see mechanical saw made from iron or steel.