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ikexplosion

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. Yeah that sounds about right. And doing taming similar to the elk way does feel better too. It's a good amount of effort for the reward of getting a companion creature, especially one that could normally be hostile. Thanks for the critique!
  2. Also, if you are in a big server, having the ability to personally color code certain players to quickly know who's talking would be nice too. Like if you and a few others are in a group on the server, you would know whenever one of your "teammates" would message in the chat.
  3. In my head, there are two ways taming the various usually violent beasties could work. 1. Just like the other animals through a long breeding process. You capture a male and female wolf, bear, moose, etc. and eventually a more docile generation will be made that you can put a collar on and it is now a pet. 2. Wild Animal Reputation. Being able to leave pikes of meat, hunted animal carcasses, baskets of berries, or other desirable food items in areas that spawn wolves, bears, moose, and elk could make them less likely to attack you in that area because you are feeding them. And then once they like you enough, you can hand feed them and that's when you've tamed them. Then, when they are tamed, they can do a few things for you. Bears and wolves can help hunt as well as help herd animals into pens. Moose and bears could be ridden like the elks can already, with the moose being able to hold more supplies than an elk. And they all could be put on a guard mode, targeting monsters and warding off any of their wild counterparts. I don't have the know how to make any of this possible in a mod, and I don't know if there is a mod that does something similar, but I just think it would be a cool thing to implement into the base game. Let me know what you think!
  4. Ooooo! I really like how hilly it is and the height differences between the various buildings. Also, is the castle is a very nice touch :3
  5. I agree with this suggestion. Yes mods may exist that can help with letting those with epilepsy enjoy Vintage Story, but having the flickering on a switch in the settings would just be nice to have implemented in the base game, especially since temporal storms are a core mechanic to the game as a whole.
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