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junawood

Very Important Vintarian
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Posts posted by junawood

  1. I haven't played any 1.16 version yet, but read the info about the fruit trees and do those numbers mean that, in an area where it can get colder than 6-10 degrees, it's likely that orange/olive/mango die, but if the temperature also never stays at 1,5-2,5 for 220 hours, the other trees will never flower? I'm not 100% sure about the numbers, but that sounds like no fruit trees would really work in my area.

    And that after 75% of the cuttings die when you plant them and 95% when you try grafting? Why?

    And how many cuttings do you get per tree to even try?

    >>Fruit trees can be harvested by breaking the leaf blocks titled "with ripe fruit".<< Does that mean you have a bald tree after every harvest? Do those blocks regrow, and when or what triggers that, if they do?

     

    https://wiki.vintagestory.at/index.php?title=Fruit_Trees

  2. If you need butter for sandwiches, and you need milk and the tools for butter, and x generations of sheep for milk, and so on, then sandwiches can be a nice late game addition. A lot of different nutrients with grain, meat, vegetables, dairy (butter, cheese) and maybe even fruit/honey, but of course they are only fresh for maybe one day.

  3. I have only found the "Loose rusty gears" in ruins twice, and they are obviously not the same as the normal gears. Are they just a forgotten item from very old versions, or are they supposed to be a really special item with potential use in the future? @Tyron

    And two versions of the messed up tooltip in the picture. The one on the bottom is what is used to be like pre 1.15.

    loosegears.jpg

  4. 6 hours ago, Pallanza said:

    barely a drop towards the 900 needed to make an anvil

    You need 900 units for an anvil, that's just 180 nuggets. Like @Philtre already said, that's an amount you can easily get from those surface deposits, and some panning, if you want to.

  5. I would also love to have wool in the game and be able to craft the wool blocks that are already in the creative inventory. But: "Bighorn sheep don't have wool; in fact their coat is more like that of a deer than a domestic sheep." https://www.yellowstonepark.com/things-to-do/wildlife/view-wild-bighorn-sheep-in-yellowstone-national-park-high-country/

    So I guess we'd need other animals first, like yaks. Yaks would be a great addition for some regions anyway.

    • Like 6
  6. Yup, same problem. I don't really need those chickens, but it's weird and it used to be really easy, and the new process also worked in a creative test world (though those chicks turned into teenage mutant chickens ;) ), so I'm not sure what's going on. In that one pen next to my house in my normal survival world I have one rooster, one hen, one henbox, one trough and I gave them enough grain and after a while there were three eggs in the henbox. A couple of months and more grain later...still those three eggs in the henbox while the hen just went through different stages and lay more eggs on the ground. Now I added a few more henboxes and troughs with grain to see if that changes anything, or if I have to stay away for...a year? I dunno. But it's definitely not working the way I'd expect it to, even if "Be careful not to spook them or the incubation period might take longer." [wiki] is true, because getting too close for a moment shouldn't stop the whole process or whatever happens.

  7. @Tyron😅 Yeah, sorry, I didn't want to make you dread my DMs because they're so long! 😆 But I also don't want to bombard you with 500 separate posts and be the 100th person sending you the same bug info after an update, so I try to wait to see if things get sorted out after a while anyway, and just collect stuff for a while and check those things again before I send the rest to you. And I try to hopefully explain everything well enough so you don't have to waste time asking what the heck I'm talking about. ^^

    The moss... It's just a few of the patches of moss around the entrance (the one you can see in the screenshot) that disappeared over time, or maybe I just didn't notice others disappearing as well. That's what made me think it might be a problem of "too much sunlight" or low fertility soil or whatever. I built that structure in this stream: https://www.twitch.tv/videos/1191526178

    At 3:13:13 you can see there's moss on two sides of those soil blocks on the ground, then I do some other stuff, turn around at 3:13:55 and three of those moss patches are gone. You can even see them disappearing at 3:13:51/52. At 3:19:25 the moss under the left block above the entrance is also gone. Then at 3:24:05 the moss on the front side of the left block on the ground is gone. And I think some more disappeared later and I replaced some with barnacles.

  8. 16 hours ago, FlyingCatPhillips said:

    It would be nice if the game had a world for people who are new and not amazing at combat.

    I guess you started with "standard"? Try "exploration" or choose "passive" as "creature hostility" in the settings. Or you could simply create a world with creature hostility set to "never hostile" and enjoy this game in a really relaxed and relaxing way.

    • Like 4
  9. Those chunks were missing after I used the translocator for the third time in less than two minutes, and they popped up again after I switched to creative mode to test if I could fly around in that area and stepped forward. Nothing serious and something similar once happened when I flew probably way too fast for too long, but...yeah... interesting nonetheless. ^^

    What happened to the chunks: 00:51:10 https://www.twitch.tv/videos/1198129745 

    And the messed up tooltips have now been a problem in 1.15(.2?) - 1.15.7, even after completely deinstalling the game and deleting the folders Vintagestory and VintagestoryData and installing a fresh new version of VS, as always without mods. Someone else reported something similar, though he uses Linux, and I have Win10: https://github.com/anegostudios/VintageStory-Issues/issues/1211

    chunkbug.jpg

    tooltipbug.jpg

  10. I decorated something with moss yesterday, but some of it kept disappearing. Does anyone know why that happens? Is it due to light level, climate, block type, ....? What's going on? And why? Is that a bug or supposed to be some type of "realism"?

  11. Here are two more examples of the bigger ones with the additional dent in the middle. The second one is a bit harder to spot when you're running around on the same level because the form isn't as clear from the side, but it's really obvious on the map.

    meteorites02.jpg

    • Like 4
  12. Well, I can't tell you how many meteorites I've already found, because.... way too many to count. 😄 Could be around 100 now, maybe more. And a lot of that was before we needed an iron anvil to hammer meteorite iron, so I could completely play without normal iron and just use meteorite iron. Now I often don't even mark it on the map when I see one. Because you can only use meteorite iron when you already have normal iron, and when you have normal iron, meteorite iron is not really that interesting anymore. And that's a bit sad, because it was really fun getting something special and really useful with the ability to find meteorites easily. It was a nice alternative to finding normal iron and it was really fun exploring and trying to find enough meteorite iron pieces to start working with it. And now it's just...

    Anyway... I didn't have any screenshots, so here are the first four meteorites I could find in a test world in a couple of minutes now, and they show at least a little bit of what the dents can look like. In the third picture you can see a meteorite dent on the right, and while the left dent looks just as out of place as the other one, it's not round and not a meteorite. You can often see these forms on the map, especially when it's white during winter or in sand or gravel areas. The green on the map is now a lot grainier than it used to be so it's harder to spot there.

     

    meteorites.jpg

    • Like 3
    • Thanks 2
  13. Look for one block deep "flat" round dents that don't really match the rest of the landscape. The bigger ones can also have an additional dent exactly in the middle. Smaller ones can be just a cross of five blocks. Sometimes the shape is a bit distorted by hills and things like that, but you can often still see that there's a dent where it shouldn't be or it looks a bit too round for what you'd expect.

    • Like 5
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