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happyone

Vintarian
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About happyone

  • Birthday 08/02/2003

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  1. thank you sm!!! I was thinking it worked something like this, ofc I accidentally picked something overcomplicated to learn off of lol
  2. where exactly do you find the index value for items, entities, blocks, etc?
  3. omg woopssss, thank you so much!! lol you can tell when my intelligence started really degrading from the effort it was taking to learn stuff for the first time... yeah I really need to learn a language that works with this game. thank you for giving me some more modding wiki search terms as well, I just figured out that the game's source code is on github before I was too tired to continue last night. this helps me a lot with figuring out the error I got while running the new patches too. thank you again!!!!!!
  4. at this point I'm losing my damn mind, this thread is cursed but I genuinely cannot get the sandgravelsoil dirt to not cause damage. atp I feel like I've tried everything to the scope of what I can find online or think of, would super mega appreciate some more experienced help this is the latest version now where I've sort of just thrown everything at the wall but it won't stick nodamagefromlightweightfallingblocks.zip
  5. this is everything so far, simple stuff but bruh nodamagefromlightweightfallingblocks.zip
  6. I lied, that's just for applying the behavior under certain conditions but doesn't include the properties. then I tried manually formatting the edits myself using another mod that edits soil properties but even then it doesn't apply with sideways soil gravity. making me feel like I'm losing my mindddd (Greg Hefley movie reference) still might need help lmao
  7. nvm I think I found the solution! there's a separate directory for falling blocks in assets/survival/patches for the alternative fallingblock behavior!
  8. these look so badass, I am frothing at the mouth especially since it's fully integrated with combat overhaul, super excited for whenever this releases! I'm always super impressed by people who manage to make voxels look intimidating
  9. hi, I'm trying to patch the game using the impactDamageMul property to set most of the naturally generating blocks that have the UnstableFalling behavior deal no damage to the player with their fallingblock entity. I've had success doing it with all the blocks except for honestly the most important to me, soil! when I run ModMaker 3000 it says: \AppData\Roaming\Vintagestory\assets\survival\blocktypes\soil\soil.json is not a valid JSON file! Will not patch. I'm guessing that this has something to do with it being variable depending on the world creation settings and having the loadfromproperties behaviors to have variations within the blocks? I'd love any help with this! I am super new to self-modding so thank god this game has such a dedicated repository and community lol.
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