Its not based around balance at all. I highly doubt the devs want the game to be tedious.
If i make it to even early bronze to late iron, i shouldnt have to spend 4 RL hours searching for resin to make and be creative with windmills and stuff. I just spend 2 RL days searching for iron or tin.
You absolutely contradict yourself.
You state the games designed for long play and creativity. No if you wanted that "OpEn CrEaTiVe MoDe" Unlocking new tools and tiers of metal should result in the past tedium becoming much easier with new technology.
Its really that simple.
The whole "if you want it easy goto creative" right after stating that the basic experience(which is survival) is supposed to for creativity and leisure play is insane.
Dont even get me started on the games tendency to be leaning towards realism, and how unrealistic it is a caveman whos discovered alloying and metal bloomeries to not make the correlation between pine resin leaking from scrapes in trees, and being able to replicate the same thing with the newly made saw, knife, pick, any sharp metal tool.