The temporal storms in Vintage Story feel a little too.. easy.
When a temporal storm happens in the game, I think most players, including myself, will just hunker down in their homes and wait it out. Which is realistic, because in real life is anybody gonna try and take on a hurricane outside? No, but I think the mechanic just acts like a slight nuisance that happens every so often, where some powerful mobs spawn, which can easily kill you if you're not careful, but can be easily overcome with kill pits or safe-rooms. The only times I think a temporal storm is a big threat is if you're caught in one far away from your base, or if you're in a place like the resonance archive, which is dangerous on its own.
The mechanic isn't bad, I just think it could be improved, personally I think the storms could have a higher chance to spawn temporal mobs indoors rather than outside, making your usual hiding spot a potential death trap. Or the the glitch effect could be upped drastically to make you almost blind the environment around you, but only in intense, heavy storms. Or even have the storm-spawned mobs be able to target livestock or take out crops, (that might be too devastating). Another cool addition in multiplayer could be if you couldn't be able to communicate to other players at all during storms, either through voice chat or text chat, the text effects are neat, but they could be entirely jumbled during storms so they would be impossible to read.
This is my personal opinion on the temporal storms, I'm curious as to what others think of the storms, or what modded/vanilla changes could do to make them harder.