i mean, i'd love to see a more fleshed out system that incorporates vitals, id be easily impressed by inspiration and depth of dwarf fortress in terms of body mechanics (no hp, track blood level, lose it all and you're dead, destroying vitals = death or incapacitation like piercing a lung would incur a movement penalty, pain, trouble breathing and ultimately unconciousness or a brain destroyed and instantly dead) but i think the best we can hope for is a couple more hitboxes with crit potential.