Jump to content

Quixjote

Very Important Vintarian
  • Posts

    30
  • Joined

  • Last visited

  • Days Won

    2

Quixjote last won the day on September 15 2023

Quixjote had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Quixjote's Achievements

Stone Age Settler

Stone Age Settler (3/9)

19

Reputation

  1. Honestly, That mod was still one I started working on early on learning Modding. I am still updating the mods (just slow as heck atm cause life) and will split that out to it's own recipe in the next release. Thanks for the update.
  2. March 12, 2023 1.2.63 FIX – Raw Sheet mold Typo preventing Pit Kiln Cooking to Burned Sheet Mold 1.3.03 FIX – Raw Sheet mold Typo preventing Pit Kiln Cooking to Burned Sheet Mold 1.4.12 FIX – Raw Sheet mold Typo preventing Pit Kiln Cooking to Burned Sheet Mold FIX – Nail and Strip Mold Clay Form Recipe Forgot to add designator type of clay used when transferring from testing environment.
  3. March 11, 2023 BotenRedWolf found another bug! Again, all the way back from when I cleaned up the code. The Handsaw was not playing nice with plank and stick recipes. FIX – Handsaw Recipes Logs and Redwood Log Quarters to Planks Planks to Sticks Again, this fix has been applied to VS Game Version 1.16.x, 1.17.x, and 1.18 pre.x For VS 1.16.x newest version is 1.2.62 For VS 1.17.x newest version is 1.3.02 and For VS 1.18 Pre-x newest version is 1.4.11
  4. Update screenshots from 1.18 pre5
  5. For the updates done this week for VS Versions 1.16 through 1.18 pre-x, there was a bug that prevented Handsaw Molds from being poured. This happened in the change from 1.2.0 to 1.2.5, and is now corrected. For VS 1.16.x newest version is moremolds_v1261.zipFor VS 1.17.x newest version is moremolds_v1301.zipand For VS 1.18 Pre-x newest version is moremolds_v141.zip
  6. Thanks macoto_hino! in before I could update this page! I will inject and update as 1.2.6 right now
  7. Appologies - Life and health got in the way of working on my mods. There will be updates this year
  8. Thank you for letting me know. I will look into this.
  9. The logic behind how farmland drops in RTD is also different than Copygirl's. Hers calculates a chance of if it will drop, where mine always drops, but at a lower quality soil, as well as encourages using the right tool for the job as anything other than a shovel returns chunks of dirt, which may or may not return a full blocks worth; effectively completing the entire chain of robbing soil of it nutrients, as well as amending it back to Terra Preta over time. - Again, something that was/is needed where the only soil in the world is what you find at ruins, and that is almost always low-quality soil. I am working towards a modConfig. In addition to having individual elements configurable, I also want to add in the ability to work in presets based on the world playstyle (since this was originally designed around a world for the "Snowball Earth" climate.) I am not there yet however And yes, part of the modConfig is so that it plays nice with other mods. I am still looking into if I can instead of just giving the option to enable/disable it to have it look to see if another mod that is similar (or maybe I include a list) and the user can choose which mod takes over for that element; instead of having to go into modconfig ever time then, say for one world you want RTD to take over Farmland mechanics, but in another you want Copygirl's "Farmland Drops Soil" mechanics. I am still newer to the code aspect of modding, so that is still a lofty goal for me.
  10. Vintage Story Mod - "Hardcore" Because "Wilderness Survival" doesn't scare the hairs off your ass anymore. Congratulations! You Died!... You Can't Come Back From Death. Download This mod is hosted at Vintage Story ModDB at https://mods.vintagestory.at/hardcore Features Single Player Option for Permadeath Starts players out with one life Chat Commands "/revive {playername}" to add lives to player "/smite {playername}" Kills named player, removing a life. "/lives" to see lives Admin of map will be kicked from server, but will be able to reenter. Installation Please make backups of your worlds before installing in an existing world However, this mod should work in an existing world. Issues Currently only works correctly in Single Player. Still working out bugs to get it to work on server, but this is in the works. Planned for Next Issue ModConfig with Default Number of Lives Whether Players will be Kicked or Banned Whether Admin will be granted God Mode (No kick on death) Allow all chat commands to run from a server world and be persistent Roadmap (x) Lives Respawn as long as gear-bound Options to recognize if PACT Mod is being used
  11. Thank you. Yes... That is currently an issue I need to update. I forgot to update the loot tables to allow for any of the dirt to be used, not just the non-grassy dirt. Should be fixed in the next update
  12. jake, as you know I love your mods. Can't wait to see what you come up with in the future (Even with the delays of life! )
  13. https://mods.vintagestory.at/moremolds (Figured More Molds Needed a Forum Home) BANG BANG BANG... BANG BANG BANG... Picturing the Grinch at Christmas time for all that Noise Noise Noise got me thinking... "Ya Know? They might not be QUITE as efficient as smithed items, but really... even a rough plate is still a plate. Even if we have to work on it later to make it more efficient!" That led to making molds of some of the more tedious items that seem like they really could have a mold. Metal Plates Metal Sheets (Currently was no recipe before... Not sure where you find them) Metal Knife Copper Chute Section Metal Chisel You will note as well... Copper Chute Mold REQUIRES fire clay, but makes 4 at once. Yah, yah, yah... You can argue that a poured knife isn't gonna be as sharp as a smithed knife, of a poured chisel as efficient as a smithed chisel... but ya know... they are both a voxel tall... and this world is run by voxels. So I pour my tiny voxel based knife, and then display it proudly on my poured voxel based Bismuth Sheet. This mod is definitely a WIP so please leave suggestions. This is my first mod working with models. SIMILAR MODS - Be Sure to Check Out and Share The Love! Looking for just a lightweight option for just Plates and Arrowheads, Check out IronFractal's "Additional Molds" Changes Verson 1.1.1 Version 1.2.0 ROADMAP AS OF AUGUST 29, 2021
  14. YABBA: Glass Chapter has been updated to 1.1.0 - Fixed the bug that Tels found, and also adds Slabs that @Boten Red Wolf requested.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.